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Physical Sciences and Mathematics Commons™
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Articles 1 - 4 of 4
Full-Text Articles in Physical Sciences and Mathematics
Smart Home Simulation In The Virtual World, Thomas Jones-Moore, David Son
Smart Home Simulation In The Virtual World, Thomas Jones-Moore, David Son
Scholars Week
The goal of this project is to produce a 'smart home' by using IoT and RFID like things in the virtual world to help solve problems. Some of these problems can be CPR training, etc. Used as an evaluation platform of suggested hardware to get a desired (or best fit) set of smart objects, or combinations with computer vision. Cost model to determine best fit based on: accuracy, lowest cost, easiest deployment, etc.
Performance Annotation Framework, Quentin Jensen, Chloe Dawson
Performance Annotation Framework, Quentin Jensen, Chloe Dawson
Scholars Week
Large scale applications developers have many tools at their disposal to optimize and verify their software. One of which is Caliper, an annotation-based performance measurement tool. Caliper is very powerful and versatile, however, can be cumbersome to apply to complex applications. To solve this problem, we have created a framework to automatically prepare an application for performance measurement. This framework provides a layer of abstraction between the user and the source-code annotations and library linking. As a result, the process of measuring the performance of an application can be fully automated away – a huge step towards automatic software optimization.
A Simulation Platform For Generation Of Synthetic Videos For Human Activity Recognition, Gary Plunkett
A Simulation Platform For Generation Of Synthetic Videos For Human Activity Recognition, Gary Plunkett
Scholars Week
The field of human activity recognition from video data has recently made great strides. However, the large amount of labelled data needed to train activity recognition models remains a common bottleneck. We introduce a simulation platform to procedurally generate synthetic videos of household activities, which randomizes portions of the virtual scene like camera position, human model, and interaction motion to introduce video variation.
A Day In The Life Of A Supercomputer, William Clem, Sean Mcculloch
A Day In The Life Of A Supercomputer, William Clem, Sean Mcculloch
Scholars Week
We are developing an interactive dashboard for visualizing the statistics of how users interact with nodes of a supercomputer. The intended purpose of the dashboard is to periodically provide with the overview of the load and bandwidth utilization of the nodes of a large supercomputer and details of each node and job as selected by the user. The dashboard will be interactive which will enable users to zoom in on interesting parts of the visualizations to investigate in details.