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Physical Sciences and Mathematics Commons

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Computer Sciences

Selected Works

2016

Architecture

Articles 1 - 2 of 2

Full-Text Articles in Physical Sciences and Mathematics

Scheduling Instruction Effects For A Statically Pipelined Processor, F. Rasapour, G. Cook, G.-R. Uh May 2016

Scheduling Instruction Effects For A Statically Pipelined Processor, F. Rasapour, G. Cook, G.-R. Uh

Gang-Ryung Uh

Statically pipelined processors have a fully exposed datapath where all portions of the pipeline are directly controlled by effects within an instruction, which simplifies hardware and enables a new level of compiler optimizations. This paper describes an effect scheduling strategy to aggressively compact instructions, which has a critical impact on code size and performance. Unique scheduling challenges include more frequent name dependences and fewer renaming opportunities due to static pipeline (SP) registers being dedicated for specific operations. We also realized the SP in a hardware implementation language (VHDL) to evaluate the real energy benefits. Despite the compiler challenges, we achieve …


Towards A Pedagogy Of Comparative Visualization In 3d Design Disciplines, James Birt, Jonathan Nelson, Dirk Hovorka Mar 2016

Towards A Pedagogy Of Comparative Visualization In 3d Design Disciplines, James Birt, Jonathan Nelson, Dirk Hovorka

Jonathan J Nelson

Spatial visualization and interpretation are important skills for designers. However, these skills generally require significant experiential development over the course of years. Visualizations allow the human brain to convey complex spatial concepts in intuitive, navigable and manipulable forms improving learner outcomes and perceptions. But often these visualizations are studied as single modality solutions. Dual modality and multimedia presentation studies show positive improvements in learner outcomes but dual modality is often difficult to compare. This paper presents ongoing research in the use of comparative multimodal visualizations produced with emerging technology solutions in 3D Design classrooms. Presented are previous findings from multimedia …