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Full-Text Articles in Physical Sciences and Mathematics

Mind Change Speed-Up For Learning Languages From Positive Data, Sanjay Jain, Efim Kinber Jun 2013

Mind Change Speed-Up For Learning Languages From Positive Data, Sanjay Jain, Efim Kinber

School of Computer Science & Engineering Faculty Publications

Within the frameworks of learning in the limit of indexed classes of recursive languages from positive data and automatic learning in the limit of indexed classes of regular languages (with automatically computable sets of indices), we study the problem of minimizing the maximum number of mind changes by a learner on all languages with indices not exceeding . For inductive inference of recursive languages, we establish two conditions under which can be made smaller than any recursive unbounded non-decreasing function. We also establish how is affected if at least one of these two conditions does not hold. In the case …


Factors In Mobile Game Design, Robert Mccloud May 2013

Factors In Mobile Game Design, Robert Mccloud

Robert McCloud

Mobile is the fastest growing area for computer gaming. Fueled by the every growing sales of handheld devices, the increasing comfort of gamers with their devices, larger screens and availability of casual games, mobile games offer the developer an area of rapid growth. In this paper we report on the commencement of research that attempts to identify the key development concepts for a mobile game. Gamers’ locus of controlis examined to determine the extent to which this personality trait impacts both interest level and type of game. We consider two mobile games, Grand Theft Auto and Edge, in an attempt …


Factors In Mobile Game Design, Robert Mccloud, Ardiana Sula, Carrie A. Picardi May 2013

Factors In Mobile Game Design, Robert Mccloud, Ardiana Sula, Carrie A. Picardi

Philosophy, Theology and Religious Studies Faculty Publications

Mobile is the fastest growing area for computer gaming. Fueled by the every growing sales of handheld devices, the increasing comfort of gamers with their devices, larger screens and availability of casual games, mobile games offer the developer an area of rapid growth. In this paper we report on the commencement of research that attempts to identify the key development concepts for a mobile game. Gamers’ locus of controlis examined to determine the extent to which this personality trait impacts both interest level and type of game. We consider two mobile games, Grand Theft Auto and Edge, in an attempt …


Game Design And Homemade Powerpoint Games: An Examination Of The Justifications And A Review Of The Research, Jason Paul Siko, Michael Barbour Feb 2013

Game Design And Homemade Powerpoint Games: An Examination Of The Justifications And A Review Of The Research, Jason Paul Siko, Michael Barbour

Education Faculty Publications

Research on educational games often focuses on the benefits that playing games has on student achievement. however, there is a growing body of research examining the benefits of having students design games rather than play them. Problems with game design as an instructional tool include the additional instruction on the programming language itself as well as the potential costs associated with new software. One way to mitigate these problems is to use Microsoft PowerPoint as game design software. While not intended for this purpose, MS PowerPoint is ubiquitous in schools and requires little additional instruction before students can design games. …


Grodzinsky And Scarpati Win University College Faculty Excellence Awards, Frances Grodzinsky Jan 2013

Grodzinsky And Scarpati Win University College Faculty Excellence Awards, Frances Grodzinsky

Frances Grodzinsky

First presented in 2004, the award recognizes members of the faculty who have gone “above and beyond” their expected duties.