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Full-Text Articles in Physical Sciences and Mathematics
Enhancing The Learning Experience- Use Of Video Game Technology For Teaching Japanese Language, Craig A. Decampli
Enhancing The Learning Experience- Use Of Video Game Technology For Teaching Japanese Language, Craig A. Decampli
Senior Honors Projects, 2010-2019
The Japanese language is challenging to learn, especially for native speakers of Indo- European languages. The three components of written Japanese -- Hiragana, Katakana, and Kanji – include 2,136 Kanji characters, and 46 each for Katakana and Hiragana. Teaching Japanese – generally through repetition – can lead to student boredom and affect success. Research shows that video games can at least provide a more enjoyable learning experience. Despite this fact, there are a lack of video games for teaching Japanese characters. Using the Unity game engine and the C# programming language, a video game for enhancing the learning of students …
An Affordable Vr Environment, Matthew R. Petty
An Affordable Vr Environment, Matthew R. Petty
Senior Honors Projects, 2010-2019
Virtual Reality is a powerful technology with the ability to affect our senses in powerful ways. Traditionally used for entertainment, we argue that it can be used for educational purposes as well. In order to get virtual reality into the classroom, we must address its cost and portability, as well as improve the interaction that users experience with the virtual environment. Our solution, a Unity program installed on an iPhone and a Mac, attempts to solve these issues. A technical demo was created that functions and can be interfaced with. While this solution is a proof of concept, its consequences …