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Physical Sciences and Mathematics Commons

Open Access. Powered by Scholars. Published by Universities.®

Computer Sciences

Brigham Young University

Series

2008

Behavior synthesis

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Full-Text Articles in Physical Sciences and Mathematics

Data-Driven Programming And Behavior For Autonomous Virtual Characters, Jonathan Dinerstein, Parris K. Egbert, Michael A. Goodrich, Dan A. Ventura Jul 2008

Data-Driven Programming And Behavior For Autonomous Virtual Characters, Jonathan Dinerstein, Parris K. Egbert, Michael A. Goodrich, Dan A. Ventura

Faculty Publications

In the creation of autonomous virtual characters, two levels of autonomy are common. They are often called motion synthesis (low-level autonomy) and behavior synthesis (high-level autonomy), where an action (i.e. motion) achieves a short-term goal and a behavior is a sequence of actions that achieves a long-term goal. There exists a rich literature addressing many aspects of this general problem (and it is discussed in the full paper). In this paper we present a novel technique for behavior (high-level) autonomy and utilize existing motion synthesis techniques. Creating an autonomous virtual character with behavior synthesis abilities frequently includes three stages: forming …