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Finding Identities: Identities In Video Games From A Gender, Race, And Identity Representation, Osayame Erinmwingbovo
Finding Identities: Identities In Video Games From A Gender, Race, And Identity Representation, Osayame Erinmwingbovo
ART 108: Introduction to Games Studies
In this paper I will bring light to the exploration of gender, race, and identity in video games. While also having a focus on how the representation crosses with social and cultural contexts. I will be researching different games from many different genres, which will show light to the way video games reflect and shape societal attitudes towards gender, race, and identity. When using close textual analysis and theoretical framework from topics that include critical race theory, media, and feminist theory. This research will help to seek to explore the nuances and complexities of representation in gaming which implicates video …
Interview: Brenda Laurel, Jason Challas
Interview: Brenda Laurel, Jason Challas
SWITCH
This interview with Brenda Laurel, Virtual Reality (VR) author and thinker, discusses the applications and challenges of VR. Creating an emphatic experience using VR technology is possible, but the challenge lies in designing an environment that models the senses to stimulate emotions. VR enables experiences of different genders, but physiological differences between the sexes exist and are important to understand. However, technology used to create the environment and simulation of physical objects in VR is only in the developmental stage. Laurel believes in the importance of keeping the mind grounded in the physical body, in order to strengthen the appreciation …