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Physical Sciences and Mathematics Commons

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Full-Text Articles in Physical Sciences and Mathematics

Ai's Ethical Frontier Jun 2024

Ai's Ethical Frontier

DePaul Magazine

Artificial intelligence (AI) is affecting every aspect of the university and society. Experts from across DePaul share their insights on artificial intelligence's advantages and pitfalls. Learn about DePaul's new Artificial Intelligence Institute and research projects that use AI for societal benefit.


Designing Depaul Oct 2023

Designing Depaul

DePaul Magazine

DePaul’s comprehensive, collaborative plan creates a road map that positions the university for monumental impact.


Seen And Heard May 2021

Seen And Heard

In The Loop

IRL Programs Debut; Short & Sweet Pandemic Film Fest; New MS in Artificial Intelligence; Virtual Experts Talks; DePaul Trustee Producing Documentary; DemonHacks Hackathon


Alumna Profile: Code Warrior May 2021

Alumna Profile: Code Warrior

In The Loop

Competing in triathlons helped Ovetta Sampson (CDM MS ’16) stride past personal setbacks. The DePaul graduate’s career path evokes that athletic competition as well. She has moved from journalist to principal creative director at Microsoft, where she leads a team she says tackles “big, human-centered problems for big companies” in artificial intelligence, automation, digital transformation and manufacturing.


Games People Play: Exploring Depaul's Top-Rated Computer Game Development Program Jun 2014

Games People Play: Exploring Depaul's Top-Rated Computer Game Development Program

DePaul Magazine

In March 2014, the Princeton Review, in conjunction with PC Gamer magazine, named the top 25 schools to study game design in the United States and Canada. DePaul's undergraduate program ranked 20th, a considerable leap from 2013’s honorable mention. The graduate program came in at 12th. DePaul's strong ranking reflects the game development program's extension of its basic game development, software engineering and programming to include art, design and storytelling, as well as computer graphics technology, networking, artificial intelligence and human-computer interaction. Examples of the award-winning games developed by students and now marketed by such going concerns as Sony PlayStation …