Open Access. Powered by Scholars. Published by Universities.®

Physical Sciences and Mathematics Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 4 of 4

Full-Text Articles in Physical Sciences and Mathematics

Winter 2021 Dec 2021

Winter 2021

In The Loop

2021 Emmy Nominees; Animator Tapped by Cartoon Network; IndieCade Horizons 2021; Hack4Space; Security Daemons Prevail; Role Models: DePaul Originals Game Studio students build industry-level skills that benefit themselves and others; Frames and Fortune: Eugene Bush programmed his indie video studio with patience and planning; Reality Check: Heather Snyder Quinn augments reality to question systems of unchecked power


Spring 2021 May 2021

Spring 2021

In The Loop

IRL Programs Debut; Short & Sweet Pandemic Film Fest; New MS in Artificial Intelligence; Virtual Experts Talks; DePaul Trustee Producing Documentary; DemonHacks Hackathon; Silicon Valley 2.0: The DePaul Innovation Development Lab connects students and companies to spark solutions to technological challenges; Code Warrior: Ovetta Sampson has risen to challenges in digital design, journalism and athletics while inspiring others; Pattern Recognition: A CDM health informatics team joins a global race to advance COVID-19 diagnostics through X-ray insights


Seen And Heard May 2021

Seen And Heard

In The Loop

IRL Programs Debut; Short & Sweet Pandemic Film Fest; New MS in Artificial Intelligence; Virtual Experts Talks; DePaul Trustee Producing Documentary; DemonHacks Hackathon


Designing An Interactive Theatre Game With Dynamic Asynchronous Play, Ardian Amiti Mar 2021

Designing An Interactive Theatre Game With Dynamic Asynchronous Play, Ardian Amiti

College of Computing and Digital Media Dissertations

This project proposes the use of asynchronous narrative mechanics and dynamic elements of gameplay to further the player’s sense of interaction with characters and the environment of the game, inspired by interactive theatre performances such as Sleep No More. The player plants seeds in a garden which is maintained by several Non-Playable Characters, influencing both the environment and the narrative. Scenes occur according to the state of the garden, but do not wait for the player to be present. Plants grow and wilt as time passes. Sometimes the player cedes control as the characters tend to or cut down plants, …