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Articles 1 - 8 of 8
Full-Text Articles in Medicine and Health Sciences
The Practical Applications Of Video Games Beyond Entertainment, Jack Martin
The Practical Applications Of Video Games Beyond Entertainment, Jack Martin
School of Professional Studies
Much of the attention directed toward video games is focused on their role as entertainment. However, researchers have found that video games can have other, more practical uses for society. This thesis is designed to examine three specific examples of the practical applications of video games: video games in education, video games as accessible technology, and the social uses of video games. This project is based on pre-existing research conducted by professionals studying the aforementioned subtopics. Anecdotal stories from educators, people with disabilities, and developers are also discussed. The thesis explores specific examples of video games being used practically, and …
Evolution Of Teaching Practical Endodontology. Afive Years Retrospective Study, Roula Abiad Associate Professor Of Endodontics, Faculty Of Dentistry,
Evolution Of Teaching Practical Endodontology. Afive Years Retrospective Study, Roula Abiad Associate Professor Of Endodontics, Faculty Of Dentistry,
BAU Journal - Health and Wellbeing
Teaching of acquired knowledge and professional skills represents a great challenge in various educational disciplines and dentistry is no exception. It is important that we define, instruct, and evaluate competencies so that we can properly prepare our graduates to act independently in dental practice. The aim of this study is to show the evolution of teaching practical endodontology and its effect on the clinical performance of undergraduate dental students through their ability to treat molars before they graduate. In this retrospective observation classes were grouped into 5 groups: I: Students were being taught via the old traditional methods without self-assessment. …
A Strategic Plan To Thread Genomics Competencies Into Undergraduate Curriculum, Holly Mathis
A Strategic Plan To Thread Genomics Competencies Into Undergraduate Curriculum, Holly Mathis
Dissertations
Problem: Genomics in undergraduate nursing education has experienced slow adoption in the United States. Various approaches have been proposed but do not address barriers to successful implementation.
Methods: A strategic plan was developed to increase the amount of genetics and genomic content in the curriculum of an undergraduate nursing program. A gap analysis was performed on the curriculum revealing a paucity of content. A SWOT analysis informed the strategic plan, which included a faculty education program using the ANA/ISONG’s Essentials of Genetic and Genomic Nursing: Competencies, Curricula Guidelines and Outcome Indicators (2nd ed.) (2009) as a foundation.
Results: Faculty …
Concept Mapping Versus Traditional Teaching Method On Health Sciences’ Students’ Score, Mirna Fawaz, Ayman El Khatib, Germine El Kassas, Said El Shamieh
Concept Mapping Versus Traditional Teaching Method On Health Sciences’ Students’ Score, Mirna Fawaz, Ayman El Khatib, Germine El Kassas, Said El Shamieh
BAU Journal - Health and Wellbeing
In the recent years, health care systems have been dynamically changing which demanded modifications in health care education. Current educational models are becoming more and more obsolete in enhancing the professional level of both teachers and students. Concepts maps are effective tools in processing large amounts of information, comprehending new concepts, as well as in generating information and amplifying creativity levels. The aim of this study is to compare the concept mapping versus traditional teaching method on Health Sciences’ students’ score. A Quasi-experimental design was implemented in the study. The study revealed that there was a significant difference between learning …
Healthcare Systems In Ethiopia, Hawarit Mohammed
Healthcare Systems In Ethiopia, Hawarit Mohammed
Augustana Center for the Study of Ethics Essay Contest
No abstract provided.
The Ocean Lifeguard Intervention Continuum: A Cognitive Aid For Surf Lifeguard Education, William A. Koon, Ryan M. Gates, Shane Scoggins, Paul Andrus, Jack A. Futoran
The Ocean Lifeguard Intervention Continuum: A Cognitive Aid For Surf Lifeguard Education, William A. Koon, Ryan M. Gates, Shane Scoggins, Paul Andrus, Jack A. Futoran
International Journal of Aquatic Research and Education
Ocean lifeguards are constantly engaged in beach risk analysis, required to efficiently evaluate a variety of environmental and other factors quickly in order to triage and prioritize who needs help. Teaching these skills is a challenge for introductory training programs. We sought to improve new lifeguards’ understanding of the interaction of various risk components in the beach environment and aid decision-making related to when a lifeguard should intervene in a situation. We developed a two-part cognitive aid for introductory ocean lifeguard education depicting individual and interacting elements of a beach goer’s risk of drowning or injury and the process by …
Training Evaluation For Introductory Ocean Lifeguard Instruction: A Practical Example From California, William A. Koon, Ryan M. Gates, Jack Futoran
Training Evaluation For Introductory Ocean Lifeguard Instruction: A Practical Example From California, William A. Koon, Ryan M. Gates, Jack Futoran
International Journal of Aquatic Research and Education
Ocean lifeguards have several responsibilities that require precise training. California State Parks is one of the largest providers of open water lifeguard services in the United States, and trains approximately 200 new lifeguards per year. As part of our lifeguard training section’s quality improvement efforts, we conducted a training needs assessment to help determine how well our introductory ocean lifeguard training curriculum prepared lifeguards to perform job related tasks upon successful completion of the training program. We surveyed both first year and seasoned lead lifeguards on operational needs, training gaps, and specific subject areas. We identified several areas where our …
Proceedings Of The Cuny Games Conference 6.0, Robert O. Duncan, Joseph Bisz, Christina Boyle, Kathleen Offenholley, Maura A. Smale, Carolyn Stallard, Deborah Sturm
Proceedings Of The Cuny Games Conference 6.0, Robert O. Duncan, Joseph Bisz, Christina Boyle, Kathleen Offenholley, Maura A. Smale, Carolyn Stallard, Deborah Sturm
Publications and Research
The CUNY Games Network is an organization dedicated to encouraging research, scholarship and teaching in the developing field of games-based learning. We connect educators from every campus and discipline at CUNY and beyond who are interested in digital and non-digital games, simulations, and other forms of interactive teaching and inquiry-based learning. These proceedings summarize the CUNY Games Conference 6.0, where scholars shared research findings at a three-day event to promote and discuss game-based pedagogy in higher education. Presenters could share findings in oral presentations, posters, demos, or play testing sessions. The conference also included workshops on how to modify existing …