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Privacy In Gaming, N. Cameron Russell, Joel R. Reidenberg, Sumyung Moon
Privacy In Gaming, N. Cameron Russell, Joel R. Reidenberg, Sumyung Moon
Fordham Intellectual Property, Media and Entertainment Law Journal
Video game platforms and business models are increasingly built on collection, use, and sharing of personal information for purposes of both functionality and revenue. This paper examines privacy issues and explores data practices, technical specifications, and policy statements of the most popular games and gaming platforms to provide an overview of the current privacy legal landscape for mobile gaming, console gaming, and virtual reality devices. The research observes how modern gaming aligns with information privacy notions and norms and how data practices and technologies specific to gaming may affect users and, in particular, child gamers.
After objectively selecting and analyzing …