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Engineering Commons

Open Access. Powered by Scholars. Published by Universities.®

2019

Operations Research, Systems Engineering and Industrial Engineering

Collision detection

Articles 1 - 5 of 5

Full-Text Articles in Engineering

Dynamic Collision Optimization Algorithm Based On Ray Detection, Li Xing, Yanfang Fu, Wang Liang, Chengtao Lu Dec 2019

Dynamic Collision Optimization Algorithm Based On Ray Detection, Li Xing, Yanfang Fu, Wang Liang, Chengtao Lu

Journal of System Simulation

Abstract: Aiming at the inaccurate collision detection problem in Unity 3D-based visual simulation systems, a dynamic collision optimization algorithm based on ray detection is designed and implemented. The 3D virtual scene is segmented by octree, which simplifies the detection range of obstacles during the operation of simulation systems. At the same time, based on ray detection, according to the quantization coefficient and distance of the threat degree of obstacles, an appropriate collision collider is dynamically added to the obstacles to complete collision detection. The results show that the algorithm not only improves the fluency of visual simulation systems but also …


Surgery Simulation Of Internal Fixation For Compression Fractures, Xie Cui, Junmei Geng, Li Jian, Junyu Dong Dec 2019

Surgery Simulation Of Internal Fixation For Compression Fractures, Xie Cui, Junmei Geng, Li Jian, Junyu Dong

Journal of System Simulation

Abstract: Virtual surgery simulation provides new means for medical surgery training with realism and immersion. A virtual surgery simulation of internal fixation for compression fractures is designed and implemented. By constructing 3D surgical scene, making deformation animation, adopting multi-level colliders combination and switching method for collision detection, and designing a multi-factors force feedback model to compute the tactile force and mapping the values to the different levels of vibration intensity of the HTC handle, combining with voice guidance and UI visual feedback, a visual, audible and tactile multi-channel surgical experience can be obtained. The system provides a guiding training module …


Physically-Based Interactive Virtual Clothing Animation Simulation, Shi Min, Junzheng Wang, Tianlu Mao, Yaning Liu Jan 2019

Physically-Based Interactive Virtual Clothing Animation Simulation, Shi Min, Junzheng Wang, Tianlu Mao, Yaning Liu

Journal of System Simulation

Abstract: Realistic effective clothing animation simulation involves many factors, including the lifelike animation rendering, stable animation modeling, interaction control of the adjustable parameter and so on. An interactive clothing animation method based on physics is studied. According to the content feature of model and animation resources, we design an effective way of storage and provide the interface to adjust the parameters interactively. We build implicit constraint dynamics system, accelerated collision detection and the constrained optimization calculation model, and calculate clothing animation. The simulation based on Unity 3D engine is rendered to present garment animation simulation effect under different virtual light. …


Real-Time Collision Detection Of Coastline In Navigation Simulator, Qianfeng Jing, Helong Shen, Yin Yong, Xiuwen Liu Jan 2019

Real-Time Collision Detection Of Coastline In Navigation Simulator, Qianfeng Jing, Helong Shen, Yin Yong, Xiuwen Liu

Journal of System Simulation

Abstract: In order to develop real-time collision detection module of coastline in navigation simulator, a mesh preprocessing method for coastline data is applied. The principle of meshing is established and the coastline data is meshed based on the clipping algorithm. The mesh data is stored into an appropriate data structure. The collision detection algorithm and test program are developed based on Microsoft Foundation Classes (MFC). The ship contour points and the mesh expansion method are applied to avoid error in special cases which could also improve the accuracy of collision detection. The results show that the method reduces much time …


Improved Hybrid Bounding Box Collision Detection Algorithm, Wang Chao, Zhili Zhang, Long Yong, Shaodi Wang Jan 2019

Improved Hybrid Bounding Box Collision Detection Algorithm, Wang Chao, Zhili Zhang, Long Yong, Shaodi Wang

Journal of System Simulation

Abstract: For the construction of the oriented bounding box (OBB) takes a long time and the efficiency of the scene collision detection algorithm is not high, a fast-adaptive hybrid bounding box collision detection algorithm is proposed, which optimizes the bounding box of hierarchy and the way of storage. A large number of objects that cannot be intersected are excluded by means of the eight-tree space division and the rough detection of the sphere, and the exact intersecting test of the OBB can be made. The experimental result shows that compared with the OBB algorithm, the complexity of the bounding …