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A Projectile Subsystem In A Flight Simulation System, Robert F. Hodson
A Projectile Subsystem In A Flight Simulation System, Robert F. Hodson
Retrospective Theses and Dissertations
An overview of a flight simulation system is presented with a discussion of the system components and the interaction between functional units. The functions of each unit in the visual system are described. Specifically, the projectile subsystem portion of the visual system is presented in detail. A projectile subsystem executive structure is presented with capability of controlling projectile activation and deletion. Mathematical models for missiles with linear projected impact and proportional guidance are discussed. Ballistic projectile models with and without wind and drag considerations are developed. The mathematical equations for position and attitude calculations are given. Design considerations and implementation …
An I/O Controller Design For A Mainframe Computer In A Military Training Device, Robert E. Cara
An I/O Controller Design For A Mainframe Computer In A Military Training Device, Robert E. Cara
Retrospective Theses and Dissertations
The design of an I/O Controller capable of processing data in real time in a tactical training simulator is presented. The controller consists of two microprocessor systems that communicate with peripherals by means of programmed I/O, and with the host computer by Direct Memory Access (DMA) and a serial RS232 link. This thesis addresses both the hardware and software aspects of the controller design.