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Full-Text Articles in Engineering

A Discrimination Aware Model To Predict Childhood Literacy Levels, Kate Byrne Jan 2020

A Discrimination Aware Model To Predict Childhood Literacy Levels, Kate Byrne

Dissertations

It is illegal in Ireland to discriminate in the provision of education on the basis of multiple characteristics including gender, race and religion. While the increased use of machine learning models can open multiple avenues to identify early intervention strategies in education, caution must be exercised to ensure that any intervention does not discriminate with respect to a protected class. Poor literacy in childhood can have long term effects as the child ages, including on employment and mental health outcomes. Early intervention is key in mitigating this. In this dissertation, a model was created that predicted the outcome of a …


Improving The Sustainability Of The Built Environment By Training Its Workforce In More Efficient And Greener Ways Of Designing And Constructing Through The Horizon2020 Bimcert Project, Barry Mcauley, Avril Behan Sep 2019

Improving The Sustainability Of The Built Environment By Training Its Workforce In More Efficient And Greener Ways Of Designing And Constructing Through The Horizon2020 Bimcert Project, Barry Mcauley, Avril Behan

Conference papers

The construction industry consumes up to 50% of mineral resources excavated from nature, generates about 33% of CO2 present in the atmosphere and is responsible for 40% of total global energy through both construction and operation of buildings. The realisation that current pervasive construction practices now face globalization, sustainability, and environmental concerns, as well as ever-changing legislation requirements and new skills needed for the information age has resulted in technologies such as Building Information Modelling (BIM) becoming a key enabler in navigating these barriers. To assist in overcoming these barriers, a number of funding initiatives have been put in place …


Bim In Ireland 2019: A Study Of Bim Maturity And Diffusion In Ireland, Barry Mcauley, Alan Hore, Roger West Sep 2019

Bim In Ireland 2019: A Study Of Bim Maturity And Diffusion In Ireland, Barry Mcauley, Alan Hore, Roger West

Conference papers

In 2017, the BIM Innovation Capability Programme team applied five macro BIM maturity conceptual models to capture the capability of the Irish construction industry and assess its BIM maturity. The results found that while Ireland is mature for modelling processes, it is less developed with regards to collaboration processes and policies. Ireland also ranked poorly when it came to regulatory frameworks, measurements and benchmarks compared to a number of countries which also applied the same conceptual models. At the time, the findings highlighted that Ireland’s diffusion dynamic was middle out, meaning that larger organisations or industry associations were pushing the …


An Investigation Of Three Subjective Rating Scales Of Mental Workload In Third Level Education, Nha Vu Thanh Nguyen Jan 2019

An Investigation Of Three Subjective Rating Scales Of Mental Workload In Third Level Education, Nha Vu Thanh Nguyen

Dissertations

Mental Workload assessment in educational settings is still recognized as an open research problem. Although its application is useful for instructional design, it is still unclear how it can be formally shaped and which factors compose it. This paper is aimed at investigating a set of features believed to shape the construct of mental workload and aggregating them together in models trained with supervised machine learning techniques. In detail, multiple linear regression and decision trees have been chosen for training models with features extracted respectively from the NASA Task Load Index and the Workload Profile, well-known self-reporting instruments for assessing …


Measuring The Effectiveness Of Software-Based Training To Improve The Spatial Visualization Skills Of Students In Stem Disciplines In Higher Education Institutions, Peter Cole Jan 2016

Measuring The Effectiveness Of Software-Based Training To Improve The Spatial Visualization Skills Of Students In Stem Disciplines In Higher Education Institutions, Peter Cole

Dissertations

This research investigates how software can be used to teach spatial skills leading to greater success in Science, Technology, Engineering, and Mathematical (STEM) fields. Existing research indicates that spatial skills can be taught and that good spatial skills are common to people who succeed in STEM fields. In this work, a software-only testing system with a direct targeted, training intervention module was implemented to measure and teach spatial skills using mental rotations, which are believed to be one of the most significant indicators of success in STEM fields. Spatial skills were tested using a standardized and validated test that measures …


An Understanding Of Student Satisfaction, Lorraine Sweeney Sep 2015

An Understanding Of Student Satisfaction, Lorraine Sweeney

Dissertations

Retention is a challenge for all third level institutions and retention rates remain higher than colleges would like them to be, this has intensified in recent years as participants in higher education has increased and diversified. Third level institutions which would not only benefit from increased fees but also through low cost word of mouth promotion and an enhanced reputation. As such, an important concern for colleges is retaining students and understanding the reasons why students may choose to leave a program. While student satisfaction and retention is a well researched topic there remains questions to be answered in terms …


Serious Gordon: Using Serious Games To Teach Food Safety In The Kitchen., Brian Mac Namee, Pauline Rooney, Patrick Lindstrom, Andrew Ritchie, Frances Boylan, Greg Burke Jan 2006

Serious Gordon: Using Serious Games To Teach Food Safety In The Kitchen., Brian Mac Namee, Pauline Rooney, Patrick Lindstrom, Andrew Ritchie, Frances Boylan, Greg Burke

Conference papers

This paper will describe the development of Serious Gordon, an interactive digital game developed to tech the basics of kitchen food safety to workers in industries dealing with food. The motivations driving the development of the game will be described as will the development process itself. An initial evaluation of the game, from both a technical and pedagogical point of view, will be presented as will conclusions on the viability of using a commercial game engine for the purpose of developing educational games.