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Engineering Commons

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Florida International University

Undergraduate Research at FIU (URFIU) Conference

2016

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Full-Text Articles in Engineering

Application Of Gamification In Education, Eric Abreut Mar 2016

Application Of Gamification In Education, Eric Abreut

Undergraduate Research at FIU (URFIU) Conference

Gamification is a technique that incorporates game elements into everyday activities in order to increase the efficiency and engagement of users. This technique is usually used in businesses in order to increase productivity and create a more enjoyable environment for the workers. It is believed that since gamification is used to improve engagement and productivity, if games and game elements can positively impact a user’s ability to acquire, process, and retain information, then gamification has a huge role to fill in the educational system which involves engaging the students with the material being taught, facilitating the learning in each classroom, …


Building An Ontology For Health Dialogs With Virtual Health Agents, Geeticka Chauhan Mar 2016

Building An Ontology For Health Dialogs With Virtual Health Agents, Geeticka Chauhan

Undergraduate Research at FIU (URFIU) Conference

Virtual Health Agents (VHA) are human-like autonomous intelligent agents built using articial intelligence techniques, specically designed to deliver health interventions that assist patients. By asking the patient questions about their lifestyle, they can infer whether the individual at risk, and if so, provide them with potential plans to choose from in order to change. Virtual health agents promise to revolutionize the way healthcare is delivered and provide access to health interventions for the underserved population. Download file for full abstract