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An Analysis Of Enabling Techniques For Highly-Accessible Low-Cost Virtual Reality Hardware In The Collaborative Engineering Design Process, Joshua Q. Coburn
An Analysis Of Enabling Techniques For Highly-Accessible Low-Cost Virtual Reality Hardware In The Collaborative Engineering Design Process, Joshua Q. Coburn
Theses and Dissertations
While there currently exists a great deal of research in the literature demonstrating various engineering applications for virtual reality (VR) and the benefits of these applications, VR adoption has been slow in part because of the high cost and resources required to setup and maintain the hardware for these applications. However, in the last 5 years, a new generation of VR hardware has emerged with cost and resource requirements which are a small fraction of previous hardware. This work begins with a survey of this newly available hardware summarizing recent advances for providing virtual input to all of the five …
An Analysis Of Enabling Techniques For Highly-Accessible Low-Cost Virtual Reality Hardware In The Collaborative Engineering Design Process, Joshua Q. Coburn
An Analysis Of Enabling Techniques For Highly-Accessible Low-Cost Virtual Reality Hardware In The Collaborative Engineering Design Process, Joshua Q. Coburn
Theses and Dissertations
While there currently exists a great deal of research in the literature demonstrating various engineering applications for virtual reality (VR) and the benefits of these applications, VR adoption has been slow in part because of the high cost and resources required to setup and maintain the hardware for these applications. However, in the last 5 years, a new generation of VR hardware has emerged with cost and resource requirements which are a small fraction of previous hardware. This work begins with a survey of this newly available hardware summarizing recent advances for providing virtual input to all of the five …