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Engineering Commons

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Engineering Education

Technological University Dublin

Practice Papers

Virtual Reality

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Full-Text Articles in Engineering

Use Of The Triple-Bottom Line Framework To Examine The Design Tendencies Of First Year Engineering Students, Kimia Moozeh, Josh Zacks, Michael Chabot, Paul Hungler Jan 2023

Use Of The Triple-Bottom Line Framework To Examine The Design Tendencies Of First Year Engineering Students, Kimia Moozeh, Josh Zacks, Michael Chabot, Paul Hungler

Practice Papers

Engineering design often requires the examination of multiple different factors and a design selection based on compromise between these factors. An engineer's preexisting values and experiences can influence design decisions. Therefore, knowing and understanding these design tendencies can prove valuable in guiding engineering students with their future design selections. The purpose of the project is to examine the design tendencies of first year engineering students using an interactive web-based virtual reality (VR) module focused on the triple-bottom line framework. The triple bottom line sustainability framework measures design in three key areas: people, profit and planet. The course for which the …


Instructional Considerations For Virtual Reality In Engineering Training And Education: Preliminary Research Results, Haider Al-Juboori, Gina Noonan, Vincent O Brien, Dorel Picovici Jan 2023

Instructional Considerations For Virtual Reality In Engineering Training And Education: Preliminary Research Results, Haider Al-Juboori, Gina Noonan, Vincent O Brien, Dorel Picovici

Practice Papers

Digital reality has been gradually introduced into all parts of human society, and the field of education is no exception due to the potential of technology and related tools to enhance the teaching and learning process. However, there is still a paucity of research in this area within an Irish higher education context. The research explores how to best employ virtual reality (VR), using the Oculus Quest 2 system, to improve and develop the level of contemporary training, as well as to enhance the educational experience. Both the technical and educational perspectives will be considered. The researched sample consists of …


Assessment Of Different Platforms For Online Virtual Lab Demonstrations, Owen M Clarkin, Anne Morrissey, Muhannad Ahmed Obeidi, Alma Ryan Jan 2023

Assessment Of Different Platforms For Online Virtual Lab Demonstrations, Owen M Clarkin, Anne Morrissey, Muhannad Ahmed Obeidi, Alma Ryan

Practice Papers

As we move to a more sustainable world, expansion of education is key to the eradication of poverty (SDG1) and societal inequalities (SDG10). Global expansion of tertiary education offers opportunities to deliver Sustainable Development Goals by providing wide access to education in flexible learning environments. However, the quality of education (SDG4) must be maintained and enhanced as it is key to a partnership for the goals (SDG17). While increased learning online can facilitate achievement of these SDGs, there is also a move, within the education sector, to a constructivist approach and a more active learning environment. Interactive virtual learning environments …