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Engineering Commons

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Engineering Education

Minnesota State University, Mankato

Mankato

Publication Year

Articles 1 - 5 of 5

Full-Text Articles in Engineering

An Integrated Engineering Model For Advising, Rebecca Bates, Catherine Mcgough Spence, Darcie Christensen, Robert Sleezer, Jodi Nelson, Ryan Walerius, Rachael Johnson Aug 2022

An Integrated Engineering Model For Advising, Rebecca Bates, Catherine Mcgough Spence, Darcie Christensen, Robert Sleezer, Jodi Nelson, Ryan Walerius, Rachael Johnson

Integrated Engineering Department Publications

This evidence-based practice paper describes the theoretical foundations of the supportive advising practices used by the Integrated Engineering Department (IE) at Minnesota State University, Mankato. The driving motivation for the advising model is to support the development of student engineers as whole people. Generally in academia, faculty in traditional professor roles serve as formal advisors, mentors, facilitators, evaluators, and coaches and are joined by full-time staff that serve in roles to support student development. Integrated Engineers at Minnesota State University, Mankato are supported to become the engineer they want to be. This paper describes the unique model employed by IE …


A Community Framing Of Integrated Engineering, Rebecca Bates, Susan Lord, Emanuela Tilley, Jenna Carpenter Aug 2022

A Community Framing Of Integrated Engineering, Rebecca Bates, Susan Lord, Emanuela Tilley, Jenna Carpenter

Integrated Engineering Department Publications

The term “integrated engineering” is being used in new education programs. As a framing concept, we believe it has value for the wider engineering education community. A small group of program heads has facilitated conversations about how integrated engineering could benefit other programs and the community in general. This paper provides background and describes some of the outcomes of past conversations with the goal of including more voices in the conversation and initializing the formal use of integrated engineering as a prompt for improving engineering education.


Iron Range Engineering - An Overview Of Design And Open-Ended Problem Solving Activities In An Interdisciplinary, Project-Based Learning Program, Elizabeth Pluskwik Jun 2019

Iron Range Engineering - An Overview Of Design And Open-Ended Problem Solving Activities In An Interdisciplinary, Project-Based Learning Program, Elizabeth Pluskwik

Integrated Engineering Department Publications

Project-based learning (PBL) in engineering education is growing at a rapid pace. The Iron Range Engineering (IRE) Program of Minnesota State University Mankato, is an upper division (3rd and 4th year) undergraduate engineering education program based on the Aalborg, Denmark PBL model. Students work in teams to solve industry-sourced projects each semester. The learning of engineering is accomplished in three domains - technical learning of engineering concepts, professionalism, and design, which we call the “three-legged stool” of engineering education. The program promotes entrepreneurial mindset and innovative open-ended problem-solving in context. Fifty students are enrolled in 3rd and 4th-year studies at …


Growing Entrepreneurial Mindset In Interdisciplinary Student Engineers: Experiences Of A Project-Based Engineering Program, Elizabeth Pluskwik, Eleanor Leung, Andrew Lillesve Jun 2018

Growing Entrepreneurial Mindset In Interdisciplinary Student Engineers: Experiences Of A Project-Based Engineering Program, Elizabeth Pluskwik, Eleanor Leung, Andrew Lillesve

Integrated Engineering Department Publications

Engineering education models have recently embraced the entrepreneurial mindset as a desired outcome of undergraduate engineering education. Interdisciplinary active learning strategies have been suggested as an effective pedagogy for engaging student engineers in undergraduate engineering education. Recent research suggests that active, social learning in context can lead to improvements in learner innovation, problem-solving, curiosity, retention and accessibility of knowledge, value-creation, and other desired learning outcomes. Much of the recent adoption of active and collaborative learning, self-directed learning, problem-based and project-based learning (PBL), peer to peer learning, and other similar learning strategies are aimed at developing innovative and entrepreneurial mindset skills, …


Effectiveness Of Gamification Activities In A Project-Based Learning Classroom, Eleanor Leung, Elizabeth Pluskwik Jun 2018

Effectiveness Of Gamification Activities In A Project-Based Learning Classroom, Eleanor Leung, Elizabeth Pluskwik

Integrated Engineering Department Publications

The purpose of this research is to analyze the effectiveness, and student's self-reported engagement with gamification tools on a student's learning of technical concepts when used in a project-based learning (PBL) engineering classroom environment. Gamification, as defined in this study, is the use of game-based elements such as online audience response systems with automated feedback in non-game situations. By adding gamification to the classroom, we hope to further build on the active and collaborative learning environment that our PBL program already provides. Five gamification activities were implemented during the Fall 2017 semester with junior and senior student engineers enrolled in …