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Full-Text Articles in Engineering
Researching The Impact Of Cal Poly Classes On Computing Students Perceptions Of Computer Ethics And Social Responsibility, Annie Joss
Computer Engineering
The importance and impact of socio-technical systems are playing an increasing role in the education of computing students. Discussion of ethics and social responsibility has always been a tenant of computer science education; however, research has shown engineering and computer science students lose focus on these values over their engineering education. Cal Poly computing departments have taken steps to emphasize social responsibility and ethics through required and suggested courses. This project focuses on examining the values and beliefs of Cal Poly computing students, who were surveyed over Winter and Spring Quarters in 2022. This project is inspired by Dr. Cech’s …
Snr: Software Library For Introductory Robotics, Spencer F. Shaw
Snr: Software Library For Introductory Robotics, Spencer F. Shaw
Master's Theses
This thesis introduces "SNR," a Python library for programming robotic systems in the context of introductory robotics courses. Greater demand for roboticists has pressured educational institutions to expand robotics curricula. Students are now more likely to take robotics courses earlier and with less prior programming experience. Students may be attempting to simultaneously learn a systems programming language, a library API, and robotics concepts. SNR is written purely in Python to present familiar semantics, eliminating one of these learning curves. Industry standard robotics libraries such as ROS often require additional build tools and configuration languages. Students in introductory courses frequently lack …
Forumsphere.Com, Nicholas Scott Gatehouse, Sam Robert Rastovich
Forumsphere.Com, Nicholas Scott Gatehouse, Sam Robert Rastovich
Computer Science and Software Engineering
We live in the Age of Information & Technology where social media has become an integral part of our society. Social media platforms such as Facebook help bring people and ideas together in one place. However, currently there is no centralized hub on the internet that is geared towards individual college campuses. Our goal is to create an environment that promotes structured and productive discussion between students, alumni, and staff. A platform like ours is needed to bring a campus closer if the community is willing and able to help one another.
There are other platforms that focus on social …
Polycommit: Building Better Habits Through Gamification, Elliot Fiske
Polycommit: Building Better Habits Through Gamification, Elliot Fiske
Master's Theses
Computer-assisted learning is older than Turing machines, and constantly evolves as technology improves. While some teachers are resistant to using technology in the classroom, “e-learning” techniques are becoming more common in almost every school, from K-12 to universities. As technology becomes more widespread, it becomes crucial to examine the various methodologies of computer-assisted learning and find the techniques that are most effective.
This paper explores the effectiveness of one such methodology, spaced repetition. This technique applies to homework assignments available to students online. We include an exploration of several existing apps that use this technique, and introduce our own novel …
Polyfs Visualizer, Paul Martin Fallon
Polyfs Visualizer, Paul Martin Fallon
Master's Theses
One of the most important operating system topics, file systems, control how we store and access data and form a key point in a computer scientists understanding of the underlying mechanisms of a computer. However, file systems, with their abstract concepts and lack of concrete learning aids, is a confusing subjects for students. Historically at Cal Poly, the CPE 453 Introduction to Operating Systems has been on of the most failed classes in the computing majors, leading to the need for better teaching and learning tools. Tools allowing students to gain concrete examples of abstract concepts could be used to …
Mac's Fiesta: A Foreign Language Game For The Sifteo Platform, Karina Cordon
Mac's Fiesta: A Foreign Language Game For The Sifteo Platform, Karina Cordon
Computer Engineering
Mac’s Fiesta is a Spanish learning game designed on the Sifteo gaming platform for children ages four and up. The Sifteo gaming platform provides a new way of interacting with computers by giving users a set of tangible and interactive cubes. Each Sifteo cube has a clickable colored screen and can sense motion and adjacent blocks. Games on this platform are designed to encourage the development of core thinking skills. This project aims to explore how Sifteo cubes can be used for language learning as well as observe how effective they are as educational tools.