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Symposium on Education in Entertainment and Engineering

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Microcontrollers To Teach Automation Basics, Jonathan Shimon Jan 2023

Microcontrollers To Teach Automation Basics, Jonathan Shimon

Symposium on Education in Entertainment and Engineering

Microcontrollers to Teach Automation Basics Introducing students to the fundamentals of automation can be a massive undertaking for faculty. Scenic automation systems can be very complex in order to prepare students for this emerging area of technical theatre it behooves faculty to find innovative ways to fit the foundations and concepts into curriculum. Many automation solutions exist on the market, from plug and play to component level they are all in the thousands of dollar and take up significant space. It would be impractical for each student in an undergraduate program to have their own system. Arduino microcontrollers that incorporate …


2022 Symposium On Education In Entertainment And Engineering Supplemental Program, Mary K. Pillotte, Rich Dionne Sep 2022

2022 Symposium On Education In Entertainment And Engineering Supplemental Program, Mary K. Pillotte, Rich Dionne

Symposium on Education in Entertainment and Engineering

No abstract provided.


2022 Symposium On Education In Entertainment And Engineering, Mary K. Pillotte, Rich Dionne Sep 2022

2022 Symposium On Education In Entertainment And Engineering, Mary K. Pillotte, Rich Dionne

Symposium on Education in Entertainment and Engineering

No abstract provided.


Studio D Institute – Making At A Distance And The Impact Of Collaboration, Marlo Ransdell, Robert H. Coleman Sep 2022

Studio D Institute – Making At A Distance And The Impact Of Collaboration, Marlo Ransdell, Robert H. Coleman

Symposium on Education in Entertainment and Engineering

No abstract provided.


The Three-Year Capstone: A Progression Of Learning In Purdue University’S Theatre Engineering Program, Leigh Witek Nov 2021

The Three-Year Capstone: A Progression Of Learning In Purdue University’S Theatre Engineering Program, Leigh Witek

Symposium on Education in Entertainment and Engineering

Purdue University’s Theatre Engineering Program capstone combines the yearly production work of the College of Liberal Arts with the final senior design format used in the Colleges of Engineering. By starting their production work after gaining admission to the program, students work on progressively more involved projects throughout their time at Purdue. This poster presentation will examine the lessons learned and challenges faced by Leigh Witek, a recent Theatre Engineering graduate, as she completed each role in the program. She will share how each project informed her understanding of the design process and how a three-year immersion in production work …


Timing, Latency, And Live Performance, Robert Klimek, Catherine Skokan Nov 2021

Timing, Latency, And Live Performance, Robert Klimek, Catherine Skokan

Symposium on Education in Entertainment and Engineering

How important is synchronous timing in a performance? In the world of science, engineering and the arts, we cannot avoid it. In the arts, it is a living and vital concept between composer, performer and audience. During the Pandemic, with an increase in virtual meetings and performances, made us more aware of timing issues and introduced us to a path with many questions about latency and affect between audience and performer. The hand waving, head nodding and eye gestures of Renaissance musicians led eventually to the classic conductor’s baton. These all helped ensembles of dissimilar instruments and/or voices, conquer problems …


Catenate: Creating An Interdisciplinary Art Project, Brian Phillips, Melissa Eddings Mancuso, Emma Sherban Nov 2021

Catenate: Creating An Interdisciplinary Art Project, Brian Phillips, Melissa Eddings Mancuso, Emma Sherban

Symposium on Education in Entertainment and Engineering

This paper will present the rationale for, the challenges of, and successes encountered in the formation process of an interdisciplinary Visual & Performing Arts Project, Catenate, at Ohio Northern University’s School of Visual & Performing Arts.


Developing Soft Skills With Interdisciplinary Teams In The First Year: Lessons Learned, Christian Rogers Nov 2021

Developing Soft Skills With Interdisciplinary Teams In The First Year: Lessons Learned, Christian Rogers

Symposium on Education in Entertainment and Engineering

The academic structure of most universities dictates that a student work with those of their own program and in conjunction with a program that is tangential to theirs. Interdisciplinary educational experiences that provide students with the opportunity to develop soft skills (such as communication, empathy and problem solving) are considered rare but are much more common in the working environment. As an example, working environments such as Universal Creative are comprised of multiple disciplines (i.e. civil engineer, mechanical engineering, illustration, user experience design, etc.) A function of working in an interdisciplinary team can also be to work on unknown or …


2020 Online Symposium On Education In Entertainment And Engineering, Fusion Studio For Entertainment And Engineering Oct 2020

2020 Online Symposium On Education In Entertainment And Engineering, Fusion Studio For Entertainment And Engineering

Symposium on Education in Entertainment and Engineering

No abstract provided.


2019 Symposium On Education In Entertainment And Engineering, Mary K. Pillotte, Rich Dionne Oct 2020

2019 Symposium On Education In Entertainment And Engineering, Mary K. Pillotte, Rich Dionne

Symposium on Education in Entertainment and Engineering

No abstract provided.


Acoustic Engineering Workstation At The College Of The Ozarks, Geoffrey A. Akers, Nicolas C. White, David E. Frey Nov 2019

Acoustic Engineering Workstation At The College Of The Ozarks, Geoffrey A. Akers, Nicolas C. White, David E. Frey

Symposium on Education in Entertainment and Engineering

The College of the Ozarks is developing the ability to provide acoustic engineering services to customers on and off-campus. The College is the only federally recognized work college with an undergraduate engineering program, which means students do not pay tuition and are assigned workstations on campus to help defray expenses and to generate income for the College. This paper addresses the purpose and administration of the workstation and how it is unique from other service-learning programs, the perceived benefits to the student workers and the engineering program, recent workstation accomplishments, lessons learned, and future plans.


Beauty In Engineering And The Performing Arts, Robert Klimek, Catherine Skokan, John Persichetti, Jonathan Cullison Nov 2019

Beauty In Engineering And The Performing Arts, Robert Klimek, Catherine Skokan, John Persichetti, Jonathan Cullison

Symposium on Education in Entertainment and Engineering

This paper outlines the intersection of the Performing Arts and Engineering, and methods for successful inclusion of the arts in an engineering curriculum. Through a discussion of the classic ideas of Beauty and Art, parallels are drawn between the engineering design approach and the composition / creation approach common in the arts as a means to find common ground for engaging engineering students more fully into the arts as a life-long passion and possibly a career path.


Understanding The Nuremberg Trials: An Examination Of The Use Of Live Theatre As An Educational Tool, Bingxin Fa, Amanda Mayes Nov 2019

Understanding The Nuremberg Trials: An Examination Of The Use Of Live Theatre As An Educational Tool, Bingxin Fa, Amanda Mayes

Symposium on Education in Entertainment and Engineering

This study examined what impact a live theatre performance has for university students. Does a play help college students contextualize academic content? Does a play offer benefits students do not gain from textbook readings and class discussions? Survey research conducted at Purdue University suggests exposure to a live performance offers benefits for college students in their ability to understand and critically analyze the historical events they learn within their coursework. Our research indicates live theatre could assist in enhancing traditional education models at the collegiate level and should be explored further as a potential methodology to aid in student success.


Using Storytelling And Robot Theater To Develop Computational Thinking, Denise Szecsei Nov 2019

Using Storytelling And Robot Theater To Develop Computational Thinking, Denise Szecsei

Symposium on Education in Entertainment and Engineering

The University of Iowa’s Robot Theater Project teaches computational thinking and promotes STEM education in the context of the performing arts. Students write scripts and program robots to give live performances on stage; over the past 5 years we have taught 122 students to program robots, and our robots have performed in front of several thousand students, teachers, and parents. In this experience report, we introduce the project, describe the framework used to coordinate the behavior of multiple robots in a scene, and discuss the challenges with live performances involving robot actors from different manufacturers. We also describe an initiative …


International Competition As Stopgap Curriculum: Case Study Of Ryerson Invitational Thrill Design Competition, Kathryn Woodcock Nov 2019

International Competition As Stopgap Curriculum: Case Study Of Ryerson Invitational Thrill Design Competition, Kathryn Woodcock

Symposium on Education in Entertainment and Engineering

Students aspiring to careers in the themed entertainment and attractions industry have few formal options to learn and demonstrate skills and knowledge specific to the industry. Students have shown initiative in developing extracurricular activities, and industry has reached out to offer “next generation” programs and internships. It still remains problematic for industry employers to select the best qualified students from a large pool of aspirants and for motivated candidates to stand out as highly qualified for these opportunities. The Ryerson Invitational Thrill Design Competition (RITDC) was developed to address this problem. RITDC provides learning experiences and performance evaluation with not …