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Full-Text Articles in Teacher Education and Professional Development

Reimagining High School Writing: A Multi-Case Examination Of The Impact Of External Pressures On High School Writing Contexts, Nicole Elizabeth Klimow May 2018

Reimagining High School Writing: A Multi-Case Examination Of The Impact Of External Pressures On High School Writing Contexts, Nicole Elizabeth Klimow

UNLV Theses, Dissertations, Professional Papers, and Capstones

Research concerning teachers’ pedagogical beliefs shows a strong relationship between planning and instruction; however, the sources of pedagogical beliefs have not been researched thoroughly. Because teachers bring their histories and experiences to their interactions with students, their pedagogical beliefs may also be present in their instruction, mediating the relationship between knowledge (planning) and action (writing instruction). Framed by Sociocultural Theory (SCT), the purpose of this qualitative, multi-site, multi-case case study was first to understand teachers’ expectations for teaching writing based on their beliefs about learning. A secondary intent was to examine ways in which high school English teachers’ learning expectations …


A Phenomenology Study Of First-~Year Teachers Looking At The Shared Lived Experience Of Learning To Grade, Brandon Lee Yost Dec 2015

A Phenomenology Study Of First-~Year Teachers Looking At The Shared Lived Experience Of Learning To Grade, Brandon Lee Yost

UNLV Theses, Dissertations, Professional Papers, and Capstones

This study describes the phenomenon of how first-year teachers learn to evaluate students learning by (letter) grades. Grades seem simple enough; but in reality, each grade carries serious consequences with it – for either good or bad. For example, grades affect benefits/consequences at home; they affect placement in remedial or advanced courses; they affect grade level promotion; they affect participation in programs, i.e. extracurricular activities like sports; they affect high school graduation, college acceptance, and scholarship eligibility (Brookhart, 1991; Marzano, 2000).

Despite the extreme importance of grades and how they can influence a person’s life over a period of time …


Validity Of Subjective Self-Assessment Of Digital Competence Among Undergraduate Preservice Teachers, Joseph Andrew Maderick Aug 2013

Validity Of Subjective Self-Assessment Of Digital Competence Among Undergraduate Preservice Teachers, Joseph Andrew Maderick

UNLV Theses, Dissertations, Professional Papers, and Capstones

Technology is now integrated into the Technological Pedagogical Content Knowledge (TPACK) required to be a highly qualified 21st century teacher. Accurate measurement of digital competence has become critical. Self-assessment has been used widely to measure the digital competence of preservice teachers who are expected to integrate technology into their teaching. There is little in the literature indicating that there has been validation of self-assessment as a measure of that competence. While recent research studies have tested the validity of self-assessment verses objective testing among business and accounting students, there have been no studies of self-assessment validity conducted on digital competence …


The Influence Of Peer Tutors And Technology-Actuated Reading Instruction Process On Third-Grade Students' Self-Perceptions As Readers: A Multiple Case Study, Brenda Shill Daw Dec 2011

The Influence Of Peer Tutors And Technology-Actuated Reading Instruction Process On Third-Grade Students' Self-Perceptions As Readers: A Multiple Case Study, Brenda Shill Daw

UNLV Theses, Dissertations, Professional Papers, and Capstones

Driven by Lev Vygotsky's Sociocultural Theory (1986), my study investigated the self-perceptions and interactions of seven underperforming, third-grade readers while using Technology-Actuated Reading Instruction (TARI). Partnered with same-age peer tutors, readers used digital tools to listen to, read/record, and playback oral reading passages. They practiced, peer- or self-edited, and selected their best reading products as part of the iterative process. As reading is a complex cognitive skill (Reinking, 2005), TARI incorporated higher cognitive learning activities via a synthesis of Gagné's (1985) nine conditions of learning and the Four-Component Instructional Design Model (van Merriënboer & Kester, 2005).

Much of the current …


Enhancing The Cultural Competence Of Women’S Health Nurses Via Online Continuing Education, Ella T. Heitzler Aug 2011

Enhancing The Cultural Competence Of Women’S Health Nurses Via Online Continuing Education, Ella T. Heitzler

UNLV Theses, Dissertations, Professional Papers, and Capstones

By 2050, current minority groups will comprise almost half of the US population further challenging healthcare providers and nurses to deliver culturally competent care. Numerous organizations have published documents supporting cultural competence and its incorporation into nursing curricula has been encouraged since 1986. However, practicing nurses, specifically those providing care to childbearing women and families, continue to acknowledge their lack of cultural competence. This is concerning as large health disparities exist between culturally diverse women and cultural competence can lead to greater health equality and better client care. Studies have shown face-to-face education increases the cultural competence of healthcare providers; …


In Quest Of A Dropout Theory: Examining The Utility Of An Ecological Approach Through Survey Research, Tiffany G. Tyler Aug 2011

In Quest Of A Dropout Theory: Examining The Utility Of An Ecological Approach Through Survey Research, Tiffany G. Tyler

UNLV Theses, Dissertations, Professional Papers, and Capstones

This study examined the utility of Bronfenbrenner's Ecological Theory as a metatheory of dropout. Using the NELS: 1988 dataset, the present study examined the relationship between dropout attributions and Bronfenbrenner's construct, the microsystem. Attention was given to accounting for students' attributions regarding their identity (e.g., demographic and profile characteristics) with environmental and regional contexts as possible moderators. In particular, the present study examined the responses given as reasons for dropout in view of how those responses could be categorized with Bronfenbrenner's theoretical structure and the extent to which the resulting categorization could predict dropout, considering related demographic variable.

This study …


Cyberbullying In Schools: A Research Study On School Policies And Procedures, Brian Wiseman May 2011

Cyberbullying In Schools: A Research Study On School Policies And Procedures, Brian Wiseman

UNLV Theses, Dissertations, Professional Papers, and Capstones

A mixed-methods research design first using quantitative then qualitative data was used in order to explore what cyberbullying policies are being employed by principals in the state of Nevada. Electronic surveys were given to all 118 middle school principals in Nevada. Middle school was chosen because it is the age where cyberbullying behaviors are most prevalent. Out of the 118 surveys that were deployed, 66 principals responded. A series of independent t-tests and a chi-squared analysis was conducted using the survey data. The survey concluded by asking principals if they were willing to participate in a one-on-one interview regarding the …


Learning Middle School Mathematics Through Student Designed And Constructed Video Games, Camille M. Mccue May 2011

Learning Middle School Mathematics Through Student Designed And Constructed Video Games, Camille M. Mccue

UNLV Theses, Dissertations, Professional Papers, and Capstones

Mathematics achievement is an area in which American precollege students are faltering. Emerging research suggests that making mathematics instruction relevant and applicable in the lives of youth may impact math achievement, especially when it capitalizes on high-interest technologies such as video games.

Employing a quasi-experimental and descriptive approach, this study examined the mathematics (i.e., numbers and operations, algebra, geometry, measurement, and probability) that middle school students employed during their design and construction of video games. First, it examined the mathematics content learned by 19 sixth and seventh graders during their analysis, synthesis, and programming of three video game projects over …