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Language and Literacy Education Commons

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Full-Text Articles in Language and Literacy Education

Responsible Classrooms: Unfinalizability, Responsibility, And Participatory Literacy In Secondary English Language Arts, Emma Jamilah Gist May 2022

Responsible Classrooms: Unfinalizability, Responsibility, And Participatory Literacy In Secondary English Language Arts, Emma Jamilah Gist

LSU Doctoral Dissertations

This study examines participatory literacy practice in secondary English language arts classrooms. While literacy achievement in this context is often measured according to a student’s ability to receive and repeat predetermined information within the scope of mandated curricula and standardized tests, this study attends specifically to classroom literacy practice that centers authentic, unanticipated, dialogic student response. Within its consideration of literacy practice, this study applies the Bakhtinian notion of unfinalizability to consider those conditions that allow for learning experiences that are not predetermined but are rather uniquely, unpredictably, and unrepeatably co-constructed by individual students, student groups, and teachers. These unfinalizable …


Student Centered Language Teaching: A Focus On Student Identity, Rachel Mano May 2022

Student Centered Language Teaching: A Focus On Student Identity, Rachel Mano

All Graduate Plan B and other Reports, Spring 1920 to Spring 2023

This portfolio is a compilation of essays that describe what the writer has come to see as essential topics in second language acquisition. It begins with a professional environment piece, and then a teaching philosophy statement focused on student identity and interaction in the classroom. This is followed by an essay on observations of teaching. The next two sections focus on pragmatic resistance among advanced learners and the importance of preparing learners for peer interaction. The portfolio concludes with an annotated bibliography outlining the main concepts associated with Communicative Language Teaching, a method that is commonly employed in second language …


Video Games And Their Potential As Literacy Tools, Jessica Reich Dec 2021

Video Games And Their Potential As Literacy Tools, Jessica Reich

University Honors Program Senior Projects

Video games are an essential part of emergent popular culture, with millions playing games every day. With how popular gaming has become, it is logical to research its full potential as a literacy tool both inside and outside the classroom. This thesis contributes to the discussion of the importance and potential of video games as a literacy tool that can be utilized educationally and through gaming at home. This thesis includes a section for gaming definitions, a literature review on research on video games and their impact on education and literacy skill development, a discussion of video game narratives, and …


It Crits Different: Analysis Of Dungeons & Dragons And Tabletop Roleplaying Games As An Oral, Collaborative, And Immersive Genre Of Literacy, Olivia Haslett May 2021

It Crits Different: Analysis Of Dungeons & Dragons And Tabletop Roleplaying Games As An Oral, Collaborative, And Immersive Genre Of Literacy, Olivia Haslett

Honors Theses

With the introduction of multimodality enhancements to literature, such as e-books and audiobooks, alongside the resurgence of Tabletop Roleplaying Games such as Dungeons & Dragons, there has been little consideration for how these two seemingly unrelated fields marry into a new opportunity for literary development. These games often have a fundamental purpose: storytelling. Storytelling has long since been an oral tradition which has been converted into its literary form: books. Books tell us their story without the need of company and are often written by a sole author. However, with more and more Tabletop RPGs coming into popularity, storytelling is …


Playing And Learning Through Text And Images: Examining Features Of Adolescent Literacy And The Potential Of Graphic Novels As A Supportive Tool, Emily Ann Bushta Jan 2018

Playing And Learning Through Text And Images: Examining Features Of Adolescent Literacy And The Potential Of Graphic Novels As A Supportive Tool, Emily Ann Bushta

Cal Poly Humboldt theses and projects

Graphic novels have been making their way into the classroom steadily during the past two decades. Whether their use is for a pedagogical purpose or pleasure, graphic novels are grabbing the attention of adults and youth alike. As general interest arises surrounding graphic novels, increased scholarship discussing their purpose, structure, and use has appeared across a variety of disciplines. Educators, especially those with younger students, are drawn to the genre. Their interest has produced a growing body of literature; however, these publications often lack quantitative data and typically offer qualitative conclusions about the benefits of graphic novels in classroom contexts. …


Final Ma Portfolio, Jessica Goodman Dec 2017

Final Ma Portfolio, Jessica Goodman

Master of Arts in English Plan II Graduate Projects

A Final Portfolio submitted to the English Department of Bowling Green State University in partial fulfillment of the requirements for the degree of Master of Arts in the field of English with a specialization in English teaching. The first project is a syllabus for a course on American protest literature. The second project is a five-week major assignment plan focusing on identity and rhetorical writing choices. The third paper is a theory and practice synthesis of empowering literacy alongside a checklist for teachers who wish to include empowering literacy in their classrooms. Finally, the fourth item is a revision (re-vision) …