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Full-Text Articles in Education
Rethinking Gaming & Representation Within Digital Pedagogy: An Instructor’S Guide, Anthony Wheeler
Rethinking Gaming & Representation Within Digital Pedagogy: An Instructor’S Guide, Anthony Wheeler
Dissertations, Theses, and Capstone Projects
This work fully analyzes the creation process and implementation of a deeply-structured social commentary in the form of a digital interactive-fiction, created in the open software known as Twine. My co-developer, Raven Gomez, and I created a game that explores the challenges of navigating spaces within higher education as someone who identifies as something considered to be “other” by the standards of the common Western curriculum. Once the infrastructure of the product itself is outlined, this work follows students in an English Composition I course throughout their experiences creating digital interactive-fiction games based on pivotal moments in their lives that …
Centralized, Decentralized, Distributed: Disruptive Technology In Distance Education From "Sunrise Semester" To Present-Day Moocs, Rosanna Flouty
Centralized, Decentralized, Distributed: Disruptive Technology In Distance Education From "Sunrise Semester" To Present-Day Moocs, Rosanna Flouty
Dissertations, Theses, and Capstone Projects
Lessons from early academic television courses from the 1950s guide an assessment of current disruptive technologies that shape Massive Open Online Courses (known as MOOCs) and other informal online learning opportunities today. This dissertation explores some of the unique contributing factors that led to the creation of Sunrise Semester (1957-1982), a popular network television program co-produced by New York University and CBS that offered college credit to viewers. Despite the fact that the show aired at dawn and rarely included one-on-one interactions with professors, Sunrise Semester aired for nearly twenty-five years and attracted a devoted viewership of over two million …