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Full-Text Articles in Education

Of Thresholds And Springboards: Teaching Them, Teaching Each Other, Erin Williams, Frank Farmer Feb 2014

Of Thresholds And Springboards: Teaching Them, Teaching Each Other, Erin Williams, Frank Farmer

Teaching/Writing: The Journal of Writing Teacher Education

In the fall of 2010, the authors were given the task of co-teaching the practicum for new graduate teaching assistants at the University of Kansas. One of the authors was, at the time, a doctoral student in rhetoric and composition. The other author was a senior faculty member in the same field. While such pairings are not uncommon, they are rarely addressed in the vast literature on the writing practicum.

In this article—written as a dialogue focusing on the themes of locations and tensions—the authors conclude that such teaching arrangements as theirs offered valuable insights into student resistance, and encouraged …


Games Development Mentoring Programme, Bob Jackson Jan 2014

Games Development Mentoring Programme, Bob Jackson

Case studies

The aim of the Games Development Mentoring programme is to provide students with access to professional advice on; workflows, project management, professional development and an awareness of current requirements in the Games industry.

The advantages of the Mentoring Programme are that it provides students with valuable access to mentoring from recognised industry experts. This real-world experience is essential in order to develop the student’s professional skills. It also inspires students and provides them with an opportunity to develop a network of professional contacts which ultimately improves their employment prospects once they graduate.