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Articles 1 - 8 of 8

Full-Text Articles in Education

Grids And Gestures: A Comics Making Exercise, Nick Sousanis Sep 2015

Grids And Gestures: A Comics Making Exercise, Nick Sousanis

SANE journal: Sequential Art Narrative in Education

Grids and Gestures is an exercise intended to offer participants insight into a comics maker’s decision-making process for composing the entire page through the hands-on activity of making an abstract comic. It requires no prior drawing experience and serves to help reexamine what it means to draw. In addition to a description of how to proceed with the exercise, this piece also includes conceptual grounding in the form of a brief theoretical discussion of the ways comics convey meaning as well as personal notes on the development of the exercise and how it has been used.


The Role Of Critical Thinking In Reader Perceptions Of Leadership In Comic Books, Renee Krusemark Edd Sep 2015

The Role Of Critical Thinking In Reader Perceptions Of Leadership In Comic Books, Renee Krusemark Edd

SANE journal: Sequential Art Narrative in Education

This study qualitatively explored how readers use critical thinking to perceive leadership in The Walking Dead comic books. Sixty-nine participants gave responses regarding their thoughts about leadership in the comic via an online survey. A majority of the participants indicated a wide range of values for comics as a learning experience. Most participants perceived leadership in the comic books as an individual who protects others and makes decisions. After completing the online survey, 22 participants gave acceptable and relevant responses about their perceptions of leadership and how they form these perceptions. Information was collected through email interviewing. The study concluded …


Visualizing Abolition: Two Graphic Novels And A Critical Approach To Mass Incarceration For The Composition Classroom, Michael Sutcliffe Sep 2015

Visualizing Abolition: Two Graphic Novels And A Critical Approach To Mass Incarceration For The Composition Classroom, Michael Sutcliffe

SANE journal: Sequential Art Narrative in Education

This article outlines two graphic novels and an accompanying activity designed to unpack complicated intersections between racism, poverty, and (d)evolving criminal-legal policy. Over 2 million adults are held in U.S. prison facilities, and several million more are under custodial supervision, and it has become clearly unsustainable. In the last decade, there has been a shift in media conversations about criminality, yet only a few suggest decreasing our reliance upon incarceration. In meaningfully different ways, the two novels trace the development of incarceration from its roots in slavery to its contemporary anti-democratic iteration and offer an underpublicized alternative.

Critical and community …


Revision In The Multiversity: What Composition Can Learn From The Superhero, David Hyman Sep 2015

Revision In The Multiversity: What Composition Can Learn From The Superhero, David Hyman

SANE journal: Sequential Art Narrative in Education

Constant and ongoing revision is the compositional tactic through which many contemporary superhero narratives negotiate the powerful struggle between reiteration of the genre’s past, and creative expression of its future. Instead of a gradual succession of improved renditions of a text, each one effacing and superseding the imperfections of its predecessors, revision is revealed as the production of multiple versions whose differences and diversities are “capable of being in uncertainties”, as Keats describes the creative attitude which he terms Negative Capability: ontologically equal textual variations that wear their inconsistencies openly, and reject the pressure to resolve their multiplicities into the …


Pim Pedagogy: Toward A Loosely Unified Model For Teaching And Studying Comics And Graphic Novels, James B. Carter Sep 2015

Pim Pedagogy: Toward A Loosely Unified Model For Teaching And Studying Comics And Graphic Novels, James B. Carter

SANE journal: Sequential Art Narrative in Education

The article debuts and explains "PIM" pedagogy, a construct for teaching comics at the secondary- and post-secondary levels and for deep reading/studying comics. The PIM model for considering comics is actually based in major precepts of education studies, namely constructivist foundations of learning, and loosely unifies constructs inherent therein with other available frames and frameworks for studying comics. As such, the article fills a dire need in the scholarly literature on comics pedagogy and paves a way for those who seek to teach comics courses in the future but who need direction and for those who seek to study/read comics …


Mallory Makes Meaning: How One 8th-Grader Made Meaning With A Graphic Novel, Aimee A. Rogers Sep 2015

Mallory Makes Meaning: How One 8th-Grader Made Meaning With A Graphic Novel, Aimee A. Rogers

SANE journal: Sequential Art Narrative in Education

This article presents how one 8th-grader, Mallory, made meaning with Amulet: The Stonekeeper’s Curse by Kazu Kibuishi. Data was collected via a think-aloud procedure, a retrospective think-aloud, questions specific to the book and an interview. The data analysis indicates that Mallory was able to use a breadth of reading strategies, applied to both the visual and textual modalities, in order to make meaning with the graphic novel text.


Students As Critics: Exploring Readerly Alignments And Theoretical Tensions In Satrapi’S Persepolis, Ashley K. Dallacqua Sep 2015

Students As Critics: Exploring Readerly Alignments And Theoretical Tensions In Satrapi’S Persepolis, Ashley K. Dallacqua

SANE journal: Sequential Art Narrative in Education

This essay draws on the voices of both literary critics and adolescent readers, resulting in a contextualization of critical theory exploring Marjane Satrapi’s Persepolis. Satrapi’s graphic novel has been praised for its complex composition and story-telling ability. But although it is both a recommended and contested text for an adolescent audience, few have examined the reactions and interpretations of young readers. By placing the voices of adolescent readers alongside critics, I will illustrate that making time for aesthetic reading of a graphic novel results in nuanced and analytical work for adolescent readers, positioning their voices as equal to critics’. This …


Overviewing Software Applications For Graphic Novel Creation In The Post-Secondary And Secondary Classroom, Jeffrey S.J. Kirchoff Phd, Mike Cook Phd Sep 2015

Overviewing Software Applications For Graphic Novel Creation In The Post-Secondary And Secondary Classroom, Jeffrey S.J. Kirchoff Phd, Mike Cook Phd

SANE journal: Sequential Art Narrative in Education

It is well established that the 21st century literate student needs to be able to effectively craft and interpret texts that use multiple communicative modes. Graphic novels are one text type that facilitates such literacy instruction, as the seamless relationship between words, image, and sound (in the form of sound effects) are inherent to the medium. Though there is a wealth of scholarship on the importance of how reading graphic novels facilitate multimodal literacy, there is less scholarship on how writing graphic novels facilitate multimodal literacy. This article demonstrates not only how writing graphic novels enables multimodal literacy, but …