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Education Commons

Open Access. Powered by Scholars. Published by Universities.®

2015

Selected Works

Teacher Education and Professional Development

Teaching

Articles 1 - 4 of 4

Full-Text Articles in Education

Words For Pam, Rowan Cahill Jun 2015

Words For Pam, Rowan Cahill

Rowan Cahill

Words spoken by Rowan Cahill at the funeral of his wife, Pam Cahill, 24 June 2015.


Tying It All Together: Implications For Classrooms, Schools, And Districts, Ryan Flessner, Kenneth Zeichner, Kalani Eggington Jun 2015

Tying It All Together: Implications For Classrooms, Schools, And Districts, Ryan Flessner, Kenneth Zeichner, Kalani Eggington

Ryan Flessner

Ryan Flessner, Kenneth Zeichner, and Kalani Eggington's contribution to "Creating Equitable Classrooms through Action Research"


Step Away From The Podium: A Year Of “Untethered” Teaching, Ryan Ingersoll, Robbin Riedy Apr 2015

Step Away From The Podium: A Year Of “Untethered” Teaching, Ryan Ingersoll, Robbin Riedy

Ryan Ingersoll

Our experiment in the untethered classroom is not about the technology—it is not about using the latest, neatest gadgets. This is about facilitating deeper learning; learning that goes beyond rote memorization and surface recall. This year Ryan Ingersoll, the Head of Library Technology, and Robbin Riedy, the Assistant Director of Educational Technology and Media, are facilitating three faculty learning communities on “untethered” teaching. These Communities of Practice are primarily utilizing iPads, Apple TVs and an app called Splashtop in order to re-imagine the classroom in a more collaborative and relationship friendly fashion. Discussions that we have with our faculty include …


Integrating Games To Teach A First Programming Course, Soumia Ichoua Feb 2015

Integrating Games To Teach A First Programming Course, Soumia Ichoua

Soumia Ichoua

In the past few years, there has been an increased interest in game-based learning as a powerful tool to stimulate students’ interest and promote their engagement in the learning process. In this paper, we discuss our experience in integrating gaming to teach a first programming course. The course is restructured and redesigned to allow teaching the basics of programming through games. Students actively use fundamental programming concepts learned to modify and create two dimension games using C# and XNA with .Net framework. This is an on-going work. Surveys and worksheets are developed to be used in assessing the effectiveness of …