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Full-Text Articles in Education

Labor, Vera Bauluz Apr 2014

Labor, Vera Bauluz

CGU MFA Theses

I make sacred objects from scratch, from ready mades, from industrial materials, and sometimes from trash or recycling. I treat those objects with love and reverence to embed them with essence and soul. I propose conversations with objects exquisitely executed, that question our social order and the machine, easily understood by everybody, although still challenging our understanding of contemporary art.

The placement of the work and the lighting, as fundamental part of the installation, attempts to generate strokes of conscience that enhance human understanding and capabilities beyond a specific discourse.

Humor and sacred coexist in my installation and in my …


K-12 Students See Steam Everyday, Meghan Reilly Michaud Mar 2014

K-12 Students See Steam Everyday, Meghan Reilly Michaud

The STEAM Journal

Today’s students exist in a visual world. A new semiotic language has emerged in the digital age. It consists of an ever-evolving vocabulary of signs and symbols that one can rapidly decipher. Icons represent applications and functions on a plethora of modern devices. Sounds indicate changes and the start and end of activity. The exposure of new audio and visual media are part of everyday communication, now more than ever. The Arts teach our students to better perceive these cues and the information that they deliver.


Two Bit Circus, Elise Lemle Feb 2014

Two Bit Circus, Elise Lemle

The STEAM Journal

Two Bit Circus collaborated with the Girl Scouts of the Greater Los Angeles Area to explore the exciting world of wearable electronics. Over the course of the program, the students explored concepts of introductory electronics while designing and creating their own illuminated fashion piece. The program was held in Montrose, CA in Fall 2013. The students were approximately 10 girls ages seven to 14. The program was held over seven sessions with each session lasting 80 minutes.


Stem Art Learning Outcomes, Emily Gottlieb Feb 2014

Stem Art Learning Outcomes, Emily Gottlieb

The STEAM Journal

No abstract provided.