Open Access. Powered by Scholars. Published by Universities.®

Education Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 2 of 2

Full-Text Articles in Education

Preserving Euskera In A Globalized World: Determining The Long-Term Efficacy Of Multilingual Schools In The Basque Country, Spain, Olivia Destrades Mendoza Dec 2011

Preserving Euskera In A Globalized World: Determining The Long-Term Efficacy Of Multilingual Schools In The Basque Country, Spain, Olivia Destrades Mendoza

Masters Theses

The Basque Country, Spain is a linguistically unique region where the minority indigenous language, Euskera, competes alongside the dominant state language, Castilian, and a lingua franca, English, for prestige and status. Following a history of cultural and linguistic repression and marginalization, the Basque community has, in the past 30 years, begun to reintroduce Euskera into new, multilingual school systems in order to teach, preserve and maintain their heritage language, while simultaneously acquiring English as an important language for global communication. This multimethod, qualitative study takes data from 36 survey respondents and five interview participants from the Basque Country, and triangulates …


There’S An App For That: Foreign Language Learning Through Mobile- And Social Media-Based Video Games, Trenton Edward Hoy May 2011

There’S An App For That: Foreign Language Learning Through Mobile- And Social Media-Based Video Games, Trenton Edward Hoy

Masters Theses

There is no doubt that the video game industry is undergoing a major upheaval, yet in spite of the recent reconceptualization of video games, educational games as a whole remain the pariah of the industry. Very little has been done in the wake of recent social and industry trends to adapt instruction of academic subjects, especially foreign language, for delivery through video games. Prior studies discussing the potential of games developed specifically for language learning have focused primarily on general principles and have offered no recommendations for platform, genre, or other aspects of design. Through an online survey as well …