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Thinking With Semiotic-Dialogism: Re-Orientating Augmented Reality And Visual Literacy, Zoe Hurley
Thinking With Semiotic-Dialogism: Re-Orientating Augmented Reality And Visual Literacy, Zoe Hurley
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Augmented reality (AR) apps, like Adobe’s Aero, enable users to turn Photoshop layers into interactive AR experiences and are considered promising for higher education. But what we see or do not see are mediated via histories, cultural values, ideologies, social practices and technologies. Simultaneously, the ways we receive knowledge, communicate and learn are more than ever being communicated via visual technologies. Yet, theories of visuality within educational research represent a longstanding gap within scholarship and theorising of visual technologies, including AR, is lacking. This study re-orientates conceptions of AR visual literacy through ‘thinking with’ semiotics, which is the study of …