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Series

University of Wollongong

2009

Experiences

Articles 1 - 3 of 3

Full-Text Articles in Education

"Authentic" Learning Experiences: What Does This Mean And Where Is The Literacy Learning?, Jessica Mantei, Lisa K. Kervin Jan 2009

"Authentic" Learning Experiences: What Does This Mean And Where Is The Literacy Learning?, Jessica Mantei, Lisa K. Kervin

Faculty of Education - Papers (Archive)

Teachers are challenged to adopt practices that facilitate the development of “necessary” skills and strategies for learners. For many, however, what is required in policy and curricula is increasingly obscured and even confusing as teachers are bombarded with jargon prescribing seemingly similar (yet apparently different) approaches such as “rich tasks”, “big questions” and “fertile questions” that are to be “relevant”, “authentic” and “engaging” for the learner. Barton and Hamilton (2000) argue that literacy learning should take the learner beyond the transmission of technical skills in the classroom to an understanding of its role within a community’s cultural practices. These literacy …


Metacognitive Engagement During Field-Trip Experiences: A Case Study Of Students In An Amusement Park Physics Program, Wendy S. Nielsen, Samson Nashon, David Anderson Jan 2009

Metacognitive Engagement During Field-Trip Experiences: A Case Study Of Students In An Amusement Park Physics Program, Wendy S. Nielsen, Samson Nashon, David Anderson

Faculty of Education - Papers (Archive)

This paper reports on a study that investigated students' metacognitive engagement of in both out-of-school and classroom settings, as they participated in an amusement park physics program. Students from two schools that participated in the program worked in groups to collectively solve novel physics problems that engaged their individual metacognition. Their conversations and behavioral dispositions during problem solving were digitally audio-recorded on devices that they wore or placed on the tables where groups worked on the assigned physics problems. The students also maintained reflection journals on the strategies they employed to manage their own understanding as well as learning processes. …


Validating The Slowmation Learning Design: Comparing A Learning Design With Students' Experiences Of Learning, Garry Hoban, Wendy Nielsen, David Macdonald, Brian Ferry Jan 2009

Validating The Slowmation Learning Design: Comparing A Learning Design With Students' Experiences Of Learning, Garry Hoban, Wendy Nielsen, David Macdonald, Brian Ferry

Faculty of Education - Papers (Archive)

A slowmation (abbreviated from slow-motion animation) is a narrated animation designed and made by learners that is played in slow motion at 2 frames/second to explain a science concept. The purpose of this study was to compare the proposed learning design of a slowmation with the actual learning experiences of three preservice primary teachers as they created an animation about an obscure topic over a period of two hours. A range of data gathering methods were used to document the students’ learning experiences including individual interviews before and after creation to ascertain their pre and post knowledge as well as …