Open Access. Powered by Scholars. Published by Universities.®

Education Commons

Open Access. Powered by Scholars. Published by Universities.®

Series

Educational Assessment, Evaluation, and Research

Education Faculty Publications

Game design

Publication Year

Articles 1 - 3 of 3

Full-Text Articles in Education

Design Research Using Game Design As An Instructional Strategy, Jason Paul Siko, Michael Barbour Jan 2014

Design Research Using Game Design As An Instructional Strategy, Jason Paul Siko, Michael Barbour

Education Faculty Publications

Game design as an instructional tool can be expensive and time-consuming, as new software requires not only capital outlay but also training for teachers and students. Therefore, researchers have looked at low-tech design platforms to accomplish the same educational goals. One such way is to use Microsoft PowerPoint as a game design tool. In the second iteration of a design study, we have changed the way a homemade PowerPoint game project is implemented in an environmental chemistry classroom by providing more structure and more opportunities for instruction and feedback on the elements of the game design. We compared the performance …


Beyond Jeopardy And Lectures: Using Microsoft Powerpoint As A Game Tool To Teach Science, Jason Paul Siko, Michael K. Barbour, Sacip Toker Jul 2011

Beyond Jeopardy And Lectures: Using Microsoft Powerpoint As A Game Tool To Teach Science, Jason Paul Siko, Michael K. Barbour, Sacip Toker

Education Faculty Publications

To date, research involving homemade PowerPoint games as an instructional tool has not shown statistically significant gains in student performance. This paper examines the results of a study comparing the performance of students in a high school chemistry course who created homemade PowerPoint games as a test review with the students who used a traditional study guide on two separate unit tests. Students scored significantly higher on one of the two unit tests; however, there was no difference in performance between students who created games multiple times. This was the first time a significant difference has been reported when using …


Game Design As An Educational Pedagogy, Michael K. Barbour, Kathy Clesson, Meghan Adams Jan 2011

Game Design As An Educational Pedagogy, Michael K. Barbour, Kathy Clesson, Meghan Adams

Education Faculty Publications

In this paper, the researchers explored the use of homemade PowerPoint games as a pedagogy strategy. This quasi-experimental study examined whether there were performance differences between students in a class that utilized the teachers’ traditional methods of reviewing for a unit exam and students in a second class that utilized homemade PowerPoint games. The analysis of variance indicated that there was no statistically significant difference in the performance or the level of improvement between the two classes, which may have been due to the small sample size. These results are consistent with other studies of homemade PowerPoint games.