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Full-Text Articles in Education
Applying Universal Design For Learning (Udl) Principles For Building Intentional Student-Faculty Relationships In An Online Graduate Program, Robert Legary Jr.
Applying Universal Design For Learning (Udl) Principles For Building Intentional Student-Faculty Relationships In An Online Graduate Program, Robert Legary Jr.
Pedagogicon Conference Proceedings
Student engagement in learning and relationship building among faculty and students can be challenging in an online learning environment. Relatedness and positive engagement with other students and faculty foster positive learning outcomes. The intentional application of the Universal Design for Learning (UDL) engagement guidelines and checkpoints (CAST, 2018) with Chickering and Gamson’s (1999) Seven Principles for Good Practice accommodates learner variability and promotes relationship-building experiences. In an online M.Ed. program, key elements and strategies of the UDL engagement guidelines and the Seven Principles are integrated in curriculum, teaching methods, and learning activities. Implications for practice related to the application of …
Agile Course Design: Modeling Flexibility, Empowering Engagement, And Prioritizing Community, Julie A. Rowan, Todd A. Stanislav, Allison C. Bernknopf, Tracy E. Russo
Agile Course Design: Modeling Flexibility, Empowering Engagement, And Prioritizing Community, Julie A. Rowan, Todd A. Stanislav, Allison C. Bernknopf, Tracy E. Russo
Pedagogicon Conference Proceedings
The Agile Course Design Institute, created for faculty at a regional public university, utilized an agile thinking lens to model flexible, interactive learning. The Institute framework consisted of three core factors: sense of belonging, students’ bandwidth, and interaction and engagement. Faculty participated in online synchronous and asynchronous settings to develop agile courses. In doing so, they gained insights into the experiences their students might have in remote learning. Examples from the Institute and participant work are explored through a “Why” (purpose/outcome), “What” (connections to the ACDI framework), and “How” (tools and strategies) structure.
"New Outlets: Plugging In Makes A Difference", Cary E. Holman Mr., Jennifer Kinsman Mrs.
"New Outlets: Plugging In Makes A Difference", Cary E. Holman Mr., Jennifer Kinsman Mrs.
National Youth Advocacy and Resilience Conference
Students need and want to be heard and valued. It is extremely important for schools to be creative when choosing initiatives. Initiatives or any program implementation must be interesting and relevant to the diverse populations of students and their needs. It's time for schools to "Plug In." "New Outlets" are a Must. This workshop will provide educators with tools and strategies to use to build and sustain effective programs while working with Youth-At-Risk.
Rigor Demystified, Now What?: Applying & Aligning Webb’S Depth Of Knowledge To Literacy & Math Instruction., Barbara Serianni, Kelly Brooksher
Rigor Demystified, Now What?: Applying & Aligning Webb’S Depth Of Knowledge To Literacy & Math Instruction., Barbara Serianni, Kelly Brooksher
National Youth Advocacy and Resilience Conference
After exploring the four levels of cognitive rigor in Webb’s Depth of Knowledge (DOK) and the alignment to the Common Core. Participants will further engage in hands-on activities designed to model the application of DOK in the content areas of literacy and mathematics to improve instructional alignment, increase student engagement, and ensure appropriate rigor in classroom activities and assessment.
Instructional Gaming, Patricia Crossett, Gerene Starratt
Instructional Gaming, Patricia Crossett, Gerene Starratt
South Florida Education Research Conference
This action research will investigate instructional games as a strategy to increase third grade students’ engagement and motivation. A researcher-created behavior checklist and survey will document students’ behavior and attitudes during baseline, intervention, and post intervention. Analysis will investigate changes in engagement, motivation, and grades due to the gaming intervention.