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The Use Of A Digital Game-Based Safety Program For All-Terrain Vehicles: Operational Knowledge For Youthful Riders, Mark Schneider
The Use Of A Digital Game-Based Safety Program For All-Terrain Vehicles: Operational Knowledge For Youthful Riders, Mark Schneider
Theses and Dissertations--Curriculum and Instruction
Given the exposure and preference of digital natives for games, along with the proliferation of digital devices, there is a need to determine how effective digital games are in conveying operational knowledge to our youth. This quasi-experimental study examined whether a digital safety game increased high school student operational knowledge of All-terrain Vehicle (ATV) safety in contrast to conventional PowerPoint ATV safety training with commensurate information. The first treatment group consisted of “in class” students participating in the ATV game, the second treatment group was made up of “free play” students playing the game out of class, and finally the …