Open Access. Powered by Scholars. Published by Universities.®

Education Commons

Open Access. Powered by Scholars. Published by Universities.®

Publications and Research

Information Literacy

Professional development

Articles 1 - 2 of 2

Full-Text Articles in Education

Opening Up The Dialogue Across Disciplines: Making Room For Inquiry And Creativity From Pre-Kindergarten Through University, Amanda Nicole Gulla, Limor Pinhasi-Vittorio, Alison Lehner-Quam Oct 2015

Opening Up The Dialogue Across Disciplines: Making Room For Inquiry And Creativity From Pre-Kindergarten Through University, Amanda Nicole Gulla, Limor Pinhasi-Vittorio, Alison Lehner-Quam

Publications and Research

Professional development with teachers, whether they are in pre-K-12 schools or in higher education, creates opportunities for discussions among teachers and teacher educators about how to find spaces for creativity and the imagination within the struc- ture of the Common Core State Standards, a set of national standards adopted on a state- by-state basis in the U.S. Two education faculty members and an education librarian from a large city university held workshops, bringing together university faculty in arts and humanities, science, mathematics and education, and pre-K-12 teachers to explore the potential for inquiry and creativity in the Common Core State …


Play A Game, Make A Game: Getting Creative With Professional Development For Library Instruction, Maura A. Smale May 2015

Play A Game, Make A Game: Getting Creative With Professional Development For Library Instruction, Maura A. Smale

Publications and Research

Using games in the library classroom is an active learning strategy that can increase student engagement. However, not all librarians are equally familiar and comfortable with bringing game-based learning to the library. Game On for Information Literacy is a brainstorming card game to help librarians create games for information literacy and library instruction. Inspired by other successful brainstorming card games, this game was developed, playtested, and iterated over several years in workshops, graduate-level MLIS courses, and professional development programs. Game materials are all available to download, use, remix, and share.