Open Access. Powered by Scholars. Published by Universities.®

Education Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 4 of 4

Full-Text Articles in Education

Improving Programming Learners’ Experience Through Interactive Computer Tutor Based Moocs, Ruiqi Shen Dec 2021

Improving Programming Learners’ Experience Through Interactive Computer Tutor Based Moocs, Ruiqi Shen

Dissertations

With the large demand for technology workers all around the world, more people are learning programming. Studies show that human tutoring is the most effective way to learn for novice programmers. However, problems such as the inaccessibility to physical classes, prohibitive costs, and the lack of educators may limit students' opportunities to learn from these resources. Additionally, because programming is a skill requiring continuous practice and immediate feedback, simply listening to lectures may not be sufficient to learn effectively. This increases the inconvenience of learners who use online learning tools such as Massive Open Online Courses (MOOCs).

In recent years, …


Participatory Learning: Measuring Learning And Educational Technology Acceptance, Erick Sanchez Suasnabar Aug 2021

Participatory Learning: Measuring Learning And Educational Technology Acceptance, Erick Sanchez Suasnabar

Dissertations

Participatory Learning (PL) integrates several learning approaches, engaging students throughout the entire assignment process for both online and face-to-face courses. Beyond simply providing a solution, students also craft a problem (problem-based learning), grade each other (peer assessment and feedback), evaluate themselves (self-assessment), and can view others’ work (learning by example). This dissertation research explores the resulting learning effects. Contributions to both educational and Information Systems research include extending an early PL model and experiments that applied the PL approach to examinations, by validating and testing new constructs based on user activity and critical thinking. In addition, the study explores a …


Impact Of User Traversal On Performance Of Stem Learners In Immersive Virtual Environments, Eric W. Nersesian May 2021

Impact Of User Traversal On Performance Of Stem Learners In Immersive Virtual Environments, Eric W. Nersesian

Dissertations

The emerging technologies of augmented and virtual reality (AR/VR) may have vast implications to societal communication and representation of information. AR/VR computer interfaces are unique in that they may be placed spatially around the user in three-dimensional (3D) space; this affords new methods of both presentation and user interaction with the target information.

This may be especially impactful in the education of science, technology, engineering, and mathematics (STEM) professionals. Prior research has shown that simulations and visualizations improve the performance of STEM learners compared to live instruction and textbook reading. Yet, research into AR/VR as a learning environment for widespread …


An Automated Feedback System To Support Student Learning Of Conceptual Knowledge In Writing-To-Learn Activities, Ye Xiong Aug 2020

An Automated Feedback System To Support Student Learning Of Conceptual Knowledge In Writing-To-Learn Activities, Ye Xiong

Dissertations

As a pedagogical strategy, Writing-to-Learn (WTL) intends to use writing to improve students’ understanding of course content. However, most of the existing feedback systems for writing are mainly focused on improving students’ writing skills rather than their conceptual development. In this dissertation, an automatic approach is proposed to generate timely, actionable, and individualized feedback based on comparing knowledge representations extracted from lecture slides and individual students’ writing assignments. The novelty of the proposed approach lies in the feedback generation: to help students assimilate new knowledge into their existing knowledge better, their current knowledge is modeled as a set of matching …