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Open Access. Powered by Scholars. Published by Universities.®

Walden University

Journal

Higher Learning Research Communications

Higher education

Educational Technology

Publication Year

Articles 1 - 3 of 3

Full-Text Articles in Education

Examining Technology Use And Competence Of Higher Education Academics During The Covid-19 Pandemic, Devrim Akgunduz, Aysegul Kinik Topalsan Feb 2024

Examining Technology Use And Competence Of Higher Education Academics During The Covid-19 Pandemic, Devrim Akgunduz, Aysegul Kinik Topalsan

Higher Learning Research Communications

Objectives: The present study describes the utilization frequency and competencies of educational technologies among academics at a university in Turkey during the COVID-19 pandemic.

Methods: Participants were 391 faculty members and lecturers working in the faculties and vocational schools of a Turkish university during the 2020–2021 academic year. A survey included questions regarding the use of educational technologies and perceived competency in the use of those technologies.

Results: Academics are more familiar with distance education than hybrid or blended learning. Academics reported that blended learning, hybrid learning, and distance education provide more effective education on integrating technology but report that …


A Systematic Overview Of Reviews Of The Use Of Immersive Virtual Reality In Higher Education, Chris D. Craig, Robin Kay Nov 2023

A Systematic Overview Of Reviews Of The Use Of Immersive Virtual Reality In Higher Education, Chris D. Craig, Robin Kay

Higher Learning Research Communications

Objectives: Immersive virtual reality (IVR) provides opportunities to learn within a nonphysical, digital world. The purpose of this critical review was to examine published systematic reviews regarding the benefits and challenges of IVR in higher education to inform best practices.

Method: We followed the Preferred Reporting Items for Overviews of Reviews (PRIOR) to ensure transparency and to afford an evidence-based approach for synthesizing insights from a broad range of research. We analyzed and synthesized 10 reviews that include 332 studies with over 9,878 participants, following an integrated synthesis design process using thematic analysis and emergent coding.

Results: Results confirmed the …


Gamification And Player Profiles Among Faculty In Mexico, Álvaro Antón-Sancho, Diego Vergara, Lorena Rodríguez-Calzada Oct 2023

Gamification And Player Profiles Among Faculty In Mexico, Álvaro Antón-Sancho, Diego Vergara, Lorena Rodríguez-Calzada

Higher Learning Research Communications

Objectives: Analysis of the player profiles of professors is a fruitful line of research because player profiles may influence the design of gamified situations. We studied a sample of 243 university professors in Mexico to analyze the player profiles with which they identify and those they consider most effective didactically in gamified situations.

Method: Descriptive quantitative research was used to analyze the distributions of the responses to a questionnaire given to a group of 243 professors from different Mexican universities. These responses have been statistically analyzed by computing the proportions of player profile choices and applying Pearson’s chi-square test of …