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Full-Text Articles in Education

Characterizing The Growth Of One Student's Mathematical Understanding In A Multi-Representational Learning Environment, Hilal Gulkilik, Patricia S. Moyer-Packenham, Hasan Huseyin Ugurlu, Nejla Yuruk Mar 2020

Characterizing The Growth Of One Student's Mathematical Understanding In A Multi-Representational Learning Environment, Hilal Gulkilik, Patricia S. Moyer-Packenham, Hasan Huseyin Ugurlu, Nejla Yuruk

Teacher Education and Leadership Faculty Publications

The purpose of this study was to characterize the growth of one student’s mathematical understanding and use of different representations about a geometric transformation, dilation. We accomplished this purpose by using the Pirie-Kieren model jointly with the Semiotic Representation Theory as a lens. Elif, a 10th- grade student, was purposefully chosen as the case for this study because of the growth of mathematical understanding about dilation she exhibited over time. Elif participated in task-based interviews before, during and after participating in a variety of transformation lessons where she used multiple representations, including physical and virtual manipulatives. The results …


How Design Features In Digital Math Games Support Learning And Mathematics Connections, Patricia S. Moyer-Packenham, Christina W. Lommatsch, Kristy Litster, Jill Ashby, Emma P. Bullock, Allison L. Roxburgh, Jessica F. Shumway, Emily Speed, Benjamin Covington, Christine Hartmann, Jody Clarke-Midura, Joel Skaria, Arla Westenskow, Beth L. Macdonald, Jurgen Symanzik, Kerry Jordan Oct 2018

How Design Features In Digital Math Games Support Learning And Mathematics Connections, Patricia S. Moyer-Packenham, Christina W. Lommatsch, Kristy Litster, Jill Ashby, Emma P. Bullock, Allison L. Roxburgh, Jessica F. Shumway, Emily Speed, Benjamin Covington, Christine Hartmann, Jody Clarke-Midura, Joel Skaria, Arla Westenskow, Beth L. Macdonald, Jurgen Symanzik, Kerry Jordan

Teacher Education and Leadership Faculty Publications

Current research shows that digital games can significantly enhance children’s learning. The purpose of this study was to examine how design features in 12 digital math games influenced children’s learning. The participants in this study were 193 children in Grades 2 through 6 (ages 8-12). During clinical interviews, children in the study completed pre-tests, interacted with digital math games, responded to questions about the digital math games, and completed post-tests. We recorded the interactions using two video perspectives that recorded children’s gameplay and responses to interviewers. We employed mixed methods to analyze the data and identify salient patterns in children’s …


Multiage Classrooms: A New Way To Learn Math, Martha Taylor Dever, Randy Zila, Noel N. Mansano Jan 1994

Multiage Classrooms: A New Way To Learn Math, Martha Taylor Dever, Randy Zila, Noel N. Mansano

Teacher Education and Leadership Faculty Publications

No abstract provided.