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Full-Text Articles in Education
Hacienda, James Hoxeng
Hacienda, James Hoxeng
Technical Notes
Summary: Hacienda is the first simulation/game produced for use on the Ecuador project. It attempts to replicate certain important aspects of rural life in the sierra region of Ecuador. This note not only describes the game and its operation, but attempts to trace the impact the game has on those rural people who have played it.
Ashton-Warner Literacy Method, Jock Gunter, James Hoxeng, Enrique Tasiguano
Ashton-Warner Literacy Method, Jock Gunter, James Hoxeng, Enrique Tasiguano
Technical Notes
Summary: Developed by Sylvia Ashton-Warner for teaching Maori children in New Zealand, this literacy method allows the learner to approach written culture on his own terms. Rather than using a text, learners are taught words important to their lives, and encouraged to write sentences and stories which are shared with the other learners.
Market Rummy, Patricia Burke, Jock Gunter, William A. Smith
Market Rummy, Patricia Burke, Jock Gunter, William A. Smith
Technical Notes
Summary: Product cards contain pictures, unit prices, and number of units of a market commodity. Money cards represent bills and coins. Players attempt to combinations of money cards with combinations of product cards to develop skill with market mathematics, and with the concept of unit prices.