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Full-Text Articles in Education

Dr. Skateboard’S Action Science, William Robertson Aug 2008

Dr. Skateboard’S Action Science, William Robertson

William H. Robertson

Dr. Skateboard’s Action Science is designed to incorporate both a four part Video Series and an accompanying activity booklet that focuses on concepts in physical science that integrates both skateboarding and BMX. Dr. Skateboard’s Action Science explores concepts suitable for middle grade (4-8) students in a curriculum that is designed to address both the objectives and enduring knowledge of physical science in content and process skills for both the National Science Standards and Texas Essential Knowledge and Skills (TEKS). The video instruction provides the teacher with a series of instructional hooks and content information that can be used to explore …


Developing Mathematical Habits Of Mind, Selden Annie, Kien Lim Feb 2008

Developing Mathematical Habits Of Mind, Selden Annie, Kien Lim

Kien H Lim

A Project NeXT panel on “Helping Students Develop Mathematical Habits of Mind without Compromising Key Concepts from the Syllabus” was held at the San Diego Joint Mathematics Meetings 2008. This article summarizes the main points presented by four panelists: Al Cuoco, Harel Guershon, Hyman Bass, and Annie Selden.


Comics, The Canon, And The Classroom, James Carter Dec 2007

Comics, The Canon, And The Classroom, James Carter

James B Carter

This chapter, which explores what I call the canon-curriculum-culture connection in terms of comics and graphic novels, also offers definitions of the augmental and supplemental approaches to using graphic novels in the classroom. The link is to the "Google Books" version of the paper, which begins on page 47 of the book.


Die A Graphic Death:" Revisiting The Death Of Genre With Graphic Novels, James Carter Dec 2007

Die A Graphic Death:" Revisiting The Death Of Genre With Graphic Novels, James Carter

James B Carter

A revisitation of the concept of genre as it applies to graphica. I argue, as have others, that comics is a medium or art form rather than a genre. But, I also illustrate the concept for rhetoric's sake.


Developing Problem-Based Curriculum: Unlocking Student Success Utilizing Critical Thinking And Inquiry, William Robertson Dec 2007

Developing Problem-Based Curriculum: Unlocking Student Success Utilizing Critical Thinking And Inquiry, William Robertson

William H. Robertson

This book utilizes a Problem-Based Learning (PBL) approach to curriculum development and delivery. PBL is an inquiry-based approach that can be defined as both a curriculum and a process. The curriculum consists of carefully selected and designed problems that engage the learner in the process of acquiring critical knowledge, developing proficiency in problem solving, engaging in self-directed learning, and participating in collaborative teams. Problem-Based Learning (PBL) is a multidisciplinary approach that integrates effective teaching and learning practices with computer technology. This curriculum integration process engages students in collaborative research that can be shared in the classroom, across a community or …