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Articles 1 - 4 of 4
Full-Text Articles in Education
Developing Blended Learning In Library Instruction To Cultivate Research And Critical Thinking Skills In The Undergraduate Student Population, Bernadette López-Fitzsimmons
Developing Blended Learning In Library Instruction To Cultivate Research And Critical Thinking Skills In The Undergraduate Student Population, Bernadette López-Fitzsimmons
Georgia International Conference on Information Literacy
The ever-evolving digital resources in multiple types and formats have introduced numerous opportunities for enhanced teaching-and-learning environments focused on student–driven activities. Many of these strategies have already been implemented at educational institutions throughout the world.
This presentation will demonstrate how blended learning pedagogies in a library’s one-shot and for-credit courses cultivate research and critical thinking skills. The presenter will discuss how to customize library instruction for diverse student populations who have a complex history of multiple learning styles and varying literacy levels.
The presenter will describe several strategies that activate prior knowledge so that building new knowledge is seamlessly organic. …
Powerful Partnerships: A Community Program For Low Income, High School Dropouts And A University, Katherine R. Robbins-Hunt Ph.D., Beth Hatt, George Flowers
Powerful Partnerships: A Community Program For Low Income, High School Dropouts And A University, Katherine R. Robbins-Hunt Ph.D., Beth Hatt, George Flowers
National Youth Advocacy and Resilience Conference
This session provides community and university staff results of a study examining the partnership between a community development program targeting low income, high school dropouts and a teacher preparation program. Presenters will describe methods for maintaining partnerships and discuss outcomes of the program in the areas of GED preparation, job skills training, health and wellness programming, and community service opportunities.
Using Computer Games To Motivate At-Risk Students To Studious Learners, Dawn M. White
Using Computer Games To Motivate At-Risk Students To Studious Learners, Dawn M. White
National Youth Advocacy and Resilience Conference
Motivation is the key factor in the academic success of students. Tapping into students’ interests keeps them engaged in learning. One major interest in all students is computer games. Learn about the numerous and free education games available on the Internet and how to use them to transform at–risk students into studious learners. Target Audience: elementary, middle and high school teachers, school counselors, & parents
Curriculum Studies Summer Collaborative Program [2016], Curriculum Studies Summer Collaborative
Curriculum Studies Summer Collaborative Program [2016], Curriculum Studies Summer Collaborative
Curriculum Studies Summer Collaborative
Not available.