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Digital Game-Based Learning Activities In Primary Grade Mathematics Achievement, Chris Anderson
Digital Game-Based Learning Activities In Primary Grade Mathematics Achievement, Chris Anderson
Graduate Teacher Education
The research paper has gathered and analyzed research from online databases to find how digital game-based learning activities were used in mathematics and how it influences the affective domains of academic engagement, motivation, and academic self-perception. The paper aims to inform primary educators of the benefits and limitations of digital game-based activities in primary mathematics. Digital game-based learning has positively influenced students' academic engagement through interaction, play, and effort, which had a positive effect on their mathematical achievement. Increased motivation felt by students when doing digital game-based activities resulted in higher mathematical achievement and an increase in learning more mathematics …
Correlation Study Between School Administrators’ Technology Leadership Preparation And Technology Integration, Jaime Villarreal
Correlation Study Between School Administrators’ Technology Leadership Preparation And Technology Integration, Jaime Villarreal
CUP Ed.D. Dissertations
Technology in the classroom takes many innovative and creative forms and inevitably many different roles. Since the turn of the century educational technology is perceived as possessing an exceeding potential to change the delivery of instruction but more significantly the student learning process. Strategies to implement the use of technology in the classroom continue to evolve with results ranging from effective use of technology that enhances learning to poor use of technology that has no effect on student learning. Past studies focused on teacher roles in technology implementation generated significant data that continues to guide new integration strategies without significant …
Perception Of African-American Adult Learners Toward Using Technology In Education, Kaira J. Bullock
Perception Of African-American Adult Learners Toward Using Technology In Education, Kaira J. Bullock
CUP Ed.D. Dissertations
The problem this study explored was how do African-American adult learners perceive using technology in higher education to increase their academic success. The purpose of this qualitative study was to explore how African-American adult learners perceive using technology in higher education. This study was important because it provides an understanding of how African-American adult learners use technology in higher education because perceptions plays a significant role in the learning process, as it is the process where individuals interpret things based on their experiences. to further their academic achievement. This study was also significant because it provides a means for educators …
Elementary Teacher Professional Development For Computer Science And Digital Game-Based Learning, Christopher Levy
Elementary Teacher Professional Development For Computer Science And Digital Game-Based Learning, Christopher Levy
CUP Ed.D. Dissertations
The purpose of this qualitative case study research is to understand the professional development needed for elementary school (Grades K–6) educators to effectively teach computer science as part of the Computer Science for All initiative. Two research statements guided this study: Professional development training is needed for Florida elementary school educators to effectively teach the topics in the Computer Science for All initiative; Florida elementary school educators use digital game-based learning to effectively teach the topics in the Computer Science for All initiative. The sample was a purposeful sample consisting of 15 elementary school teachers at an elementary school in …
Igeneration Students' Approach To Technology As A Learning Tool, With An Affinity For Social Media Technology, André S. Dyer
Igeneration Students' Approach To Technology As A Learning Tool, With An Affinity For Social Media Technology, André S. Dyer
CUP Ed.D. Dissertations
The purpose of this survey design study, with a qualitative follow-up component of teachers’ perspectives, was to determine if educators’ assumptions about iGeneration students’ use of technology reflects the students’ actual behaviors when using technology inside and outside the classroom. The literature review highlighted relevant assumptions in regard to behaviors of the iGeneration students and their attitude towards technology from a holistic point of view. A survey design study was conducted to identify the interaction effect between teachers and students with consideration to different teaching approaches and delivery of content as use of educational technology per teacher differs. The methods …