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Collaborative Constructions: Designing High School History Curriculum With The Lost & Found Game Series, Owen Gottlieb, Shawn Clybor
Collaborative Constructions: Designing High School History Curriculum With The Lost & Found Game Series, Owen Gottlieb, Shawn Clybor
Articles
This chapter addresses design research and iterative curriculum design for the Lost & Found games series. The Lost & Found card-to-mobile series is set in Fustat (Old Cairo) in the twelfth century and focuses on religious laws of the period. The first two games focus on Moses Maimonides’ Mishneh Torah, a key Jewish law code. A new expansion module which was in development at the time of the fieldwork described in this article that introduces Islamic laws of the period, and a mobile prototype of the initial strategy game has been developed with support National Endowment for the Humanities. The …
Justice For All: Social Justice Curriculum For The Young Adult Centered English Classroom, Genevieve Hawkins
Justice For All: Social Justice Curriculum For The Young Adult Centered English Classroom, Genevieve Hawkins
Honors Theses
This project is a curriculum-based approach to exploring the integration of social-justice texts, topics, and themes into the secondary English classroom. Discussion of such topics will take place in the context of teaching the contemporary novels The Hate U Give by Angie Thomas and The Black Kids by Christina Hammonds Reed, two young-adult novels that discuss how the teenage experience is impacted by instances of racism and police brutality. This examination of race in modern society will be accompanied by supplemental texts, included but not limited to Citizen: An American Lyric by Claudia Rankine and NPR’s podcast “On the Shoulders …