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Full-Text Articles in Education

Overview Of Game And Content Design For A Mobile Game That Will Prepare Students In Calculus And Physics Prerequisites To The Engineering Curriculum, Katherine Smith, John Shull, Patrick Sean Heaney, Yuzhong Shen, Anthony W. Dean, Jennifer G. Michaeli Jun 2017

Overview Of Game And Content Design For A Mobile Game That Will Prepare Students In Calculus And Physics Prerequisites To The Engineering Curriculum, Katherine Smith, John Shull, Patrick Sean Heaney, Yuzhong Shen, Anthony W. Dean, Jennifer G. Michaeli

VMASC Publications

As part of a research project which assists veterans as they exit the military, complete engineering degrees, and enter the workforce as engineering professionals, a range of serious games for Science, Technology, Engineering, and Mathematics (STEM) education is under development. The current focus of this development is CAPTIVATE, a serious game to assist student veterans in mastering the calculus and physics skills that are necessary prerequisites to the main engineering curriculum. Building on the development and lessons learned from MAVEN, a game developed previously to help student veterans master precalculus skills, the design and initial implementation for CAPTIVATE involves careful …


Unite 3d Rover Summer Workshop: An Overview And Assessment, Steve C. Hsiung, Walter F. Deal, Francis Tuluri Jan 2017

Unite 3d Rover Summer Workshop: An Overview And Assessment, Steve C. Hsiung, Walter F. Deal, Francis Tuluri

Engineering Technology Faculty Publications

The article offers information about UNITE, a program sponsored by the U.S. Army Educational Outreach Program (AEOP, 2015). It mentions that the STEM Enrichment Activities of AEOP are designed to spark student interest in science, technology, engineering, and mathematics (STEM) especially among the underserved and those in earlier grades and educators by providing exciting, engaging, interactive, hands-on STEM experiences (USAEOP).


How Well Do Engineering Students Retain Core Mathematical Knowledge After A Series Of High Threshold Online Mathematics Tests, Michael Carr, Fiona Faulkner, Cormac Breen, Mark Prendergast Jan 2017

How Well Do Engineering Students Retain Core Mathematical Knowledge After A Series Of High Threshold Online Mathematics Tests, Michael Carr, Fiona Faulkner, Cormac Breen, Mark Prendergast

Articles

In the Technological University Dublin, high threshold core skills assessments are run in mathematics for third year engineering students. Such tests require students to reach a threshold of 90% on a multiple-choice test based on a randomised question bank. The material covered by the test consists of the more important aspects of undergraduate engineering mathematics covered in the first two years of the Honours degree programme and/or the three years of the Ordinary degree programme . Students are allowed to re-sit the assessment as frequently as required until they pass. In order to measure the effectiveness of such an exercise …