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Full-Text Articles in Education

Teaching 21st Century, Executive-Functioning, And Creativity Skills With Popular Video Games And Apps, Randy Kulman, Teresa Slobuski, Roy Seitsinger Jan 2014

Teaching 21st Century, Executive-Functioning, And Creativity Skills With Popular Video Games And Apps, Randy Kulman, Teresa Slobuski, Roy Seitsinger

Faculty and Staff Publications

21st century skills, include flexible thinking, collaborative communication skills, executive funtiona nd critical thinking skills, and digital literacy, will be necessary for education and jobs in the future. Video games and apps are an exteremly powerful tool for teaching 21st century skills due to game mechanics that build in learning principles and their highly engaging nature. Games such as Minecraft, Portal 2 and variety of casual video games have been demonstrated to teach skills, such as problem solving, processing efficiency, cognitive flexibility, and the 21st century skill of digital literacy.


Ensuring The Development Of Digital Literacy In Higher Education Curricula, Mark T. Mcmahon Jan 2014

Ensuring The Development Of Digital Literacy In Higher Education Curricula, Mark T. Mcmahon

Research outputs 2014 to 2021

Digital Literacy is widely considered to be an essential attribute for both academic and professional success. In an increasingly regulated and standards -based higher education environment, however, there is a lack of clear guidance as to what constitutes the nature of appropriate level of Digital Literacy that graduates need to demonstrate. This paper argues for the application of a Digital Literacy Taxonomy to articulate the dimensions inherent in it, which can then be applied to student activities and curricula. This process can be used to assist academics in identifying the literacy requirements of their courses, their own opportunities for professional …