Open Access. Powered by Scholars. Published by Universities.®

Education Commons

Open Access. Powered by Scholars. Published by Universities.®

PDF

Conference

Curriculum and Instruction

2022

National Training Aircraft Symposium (NTAS)

Articles 1 - 1 of 1

Full-Text Articles in Education

Evaluating System Usability, Workload Suitability, And User Experience Of Game-Based Virtual Reality In Spaceflight Education And Training, Lana Laskey, Joseph Keebler Dec 2022

Evaluating System Usability, Workload Suitability, And User Experience Of Game-Based Virtual Reality In Spaceflight Education And Training, Lana Laskey, Joseph Keebler

National Training Aircraft Symposium (NTAS)

Game-based instruction and immersive virtual reality are enhanced pedagogical methods beneficial in training environments involving complex disciplines, ranging from medical applications to construction engineering technology. This study investigated the use of game-based virtual reality (GBVR) when applied to the complex discipline of spaceflight education and training. As modern society places increasing demand on space-based amenities, the need for proficient satellite operators will also increase, requiring more accessible and more advanced training options. Spaceflight training scenarios, immersed in the GBVR environment, were developed and deployed to university student participants. Multiple validated scales were used to measure the GBVR system regarding three …