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Wayne State University

2012

Authentic learning environment, case study, learner-centered instruction, Millennials, Second Life, virtual world

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Full-Text Articles in Education

A Higher Education Case: Millennial Experience Toward Learning Through A Virtual World Designed As An Authentic Learning Environment, Marija Franetovic Jan 2012

A Higher Education Case: Millennial Experience Toward Learning Through A Virtual World Designed As An Authentic Learning Environment, Marija Franetovic

Wayne State University Dissertations

Current educational initiatives encourage the use of authentic learning environments to realistically prepare students for jobs in a constantly changing world. Many students of the Millennial generation may be social media savvy. However, what can be said about learning conditions and student readiness for active, reflective and collaborative learning and media literacy within their discipline? Virtual worlds such as Second Life (SL) represent future hybridized work environments which can support authentic learning. With their immersive and interaction affordances, virtual worlds may be designed to incorporate real-world team projects for both online and blended courses.

This qualitative single embedded case study …