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Old Dominion University

Online and Distance Education

2022

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Full-Text Articles in Education

Instructional Systems Design And The Diffusion And Adoption Of Technology: (Volume 1), Miguel Ramlatchan (Author & Editor), Mark Parsons (Author), Meghan Soldani (Author), Josie Joswick Mendoza (Author), Maria Satre (Author), Brittany Spitz (Author), Jasmine Bundy (Author), Amanda Kline (Author) Nov 2022

Instructional Systems Design And The Diffusion And Adoption Of Technology: (Volume 1), Miguel Ramlatchan (Author & Editor), Mark Parsons (Author), Meghan Soldani (Author), Josie Joswick Mendoza (Author), Maria Satre (Author), Brittany Spitz (Author), Jasmine Bundy (Author), Amanda Kline (Author)

Distance Learning Faculty & Staff Books

Instructional designers, instructional systems designers, and other educational technologists are, by their nature, innovators. These professionals apply and extend the applied science of learning, systems, communication, and instructional design theory to help students learn. Technology in some capacity is used to make the connections between subject matter experts, teachers, instructors, and their learners. It is common for instructional designers to seek new tools, techniques, and innovations for the improvement of learning, access, quality, and student satisfaction. However, the adoption and diffusion of new educational technology and innovation is a complex process that depends on many variables. Understanding these processes and …


Instructional Message Design: Theory, Research, And Practice (Volume 2), Miguel Ramlatchan, Elisa L. Shaffer, Marissa A. Jimenez, Spyridoula Tsouganatou, Yolanda Montague, Maria Satre, Brittney Heath, Bradley Sanders, Jim Shifflett, Meghan Soldani, Shuree Altantsetseg, Melissa Hatfield, Casey Kohler Nov 2022

Instructional Message Design: Theory, Research, And Practice (Volume 2), Miguel Ramlatchan, Elisa L. Shaffer, Marissa A. Jimenez, Spyridoula Tsouganatou, Yolanda Montague, Maria Satre, Brittney Heath, Bradley Sanders, Jim Shifflett, Meghan Soldani, Shuree Altantsetseg, Melissa Hatfield, Casey Kohler

Distance Learning Faculty & Staff Books

Message design is all around us, from the presentations we see in meetings and classes, to the instructions that come with our latest tech gadgets, to multi-million-dollar training simulations. In short, instructional message design is the real-world application of instructional and learning theories to design the tools and technologies used to communicate and effectively convey information. This field of study pulls from many applied sciences including cognitive psychology, industrial design, graphic design, instructional design, information technology, and human performance technology to name just a few. In this book we visit several foundational theories that guide our research, look at different …


Instructional Message Design: Theory, Research, And Practice (Volume 2), Miguel Ramlatchan (Author & Editor), Elisa L. Shaffer (Author), Marissa A. Jimenez (Author), Spyridoula Tsouganatou (Author), Yolanda Montague (Author), Maria Satre (Author), Brittney Heath (Author), Bradley Sanders (Author), Jim Shifflett (Author), Meghan Soldani (Author), Shuree Altantsetseg (Author), Melissa Hatfield (Author), Casey Kohler (Editor) Nov 2022

Instructional Message Design: Theory, Research, And Practice (Volume 2), Miguel Ramlatchan (Author & Editor), Elisa L. Shaffer (Author), Marissa A. Jimenez (Author), Spyridoula Tsouganatou (Author), Yolanda Montague (Author), Maria Satre (Author), Brittney Heath (Author), Bradley Sanders (Author), Jim Shifflett (Author), Meghan Soldani (Author), Shuree Altantsetseg (Author), Melissa Hatfield (Author), Casey Kohler (Editor)

Instructional Message Design, Volume 2

Message design is all around us, from the presentations we see in meetings and classes, to the instructions that come with our latest tech gadgets, to multi-million-dollar training simulations. In short, instructional message design is the real-world application of instructional and learning theories to design the tools and technologies used to communicate and effectively convey information. This field of study pulls from many applied sciences including cognitive psychology, industrial design, graphic design, instructional design, information technology, and human performance technology to name just a few. In this book we will visit several foundational theories that guide our research, look at …


Chapter 05: A Brief Introduction To Instructional Message Design In Synchronous Online Learning Technologies, Spyridoula Tsouganatou Oct 2022

Chapter 05: A Brief Introduction To Instructional Message Design In Synchronous Online Learning Technologies, Spyridoula Tsouganatou

Instructional Message Design, Volume 2

This chapter will analyze and discuss concepts related to instructional message design as it relates to synchronous online learning technologies. Synchronous online learning is becoming increasingly popular especially in the pandemic era and it is able to provide students with a lot of opportunities and benefits for their learning processes. This chapter specifically will provide an analysis of the major benefits and challenges of synchronous online learning technologies. It will also discuss learning platforms such as Zoom, that can be used to further provide the reader with concrete examples of an online tool that is able to successfully develop a …


Chapter 11: Instructional Message Design In E-Learning, Meghan Soldani Oct 2022

Chapter 11: Instructional Message Design In E-Learning, Meghan Soldani

Instructional Message Design, Volume 2

Instructional message design is an essential aspect of an effective e-learning experience for learners. E-learning is the use of online and mobile technologies to develop learning material, content, and applications for online learners. As an instructional designer, it is important to analyze and know your audience, engage the user, use relevant information, and provide a good user experience. Other critical aspects of message design for e-learning include the reduction of extraneous cognitive load, the aesthetic look and feel of the design, designing for learner motivation, and a focused simplicity of design. User engagement can also be encouraged by relevant content …


Chapter 12: Perception In Instructional Message Design, Shuree Altantsetseg Oct 2022

Chapter 12: Perception In Instructional Message Design, Shuree Altantsetseg

Instructional Message Design, Volume 2

This chapter aims to discuss perception from various academic disciplines and its relations and effects on information processing in instructional message design. Improved awareness of this concept assists instructional designers in conveying their message effectively and improves effective instruction in immersive learning environments. In this chapter, Gestalt, neurological, ecological, and computational perspectives and processes on perception are first discussed and followed by applications in instructional message design and instructional design.


Chapter 01: Message Design For Instructional Designers - An Introduction, Miguel Ramlatchan Oct 2022

Chapter 01: Message Design For Instructional Designers - An Introduction, Miguel Ramlatchan

Instructional Message Design, Volume 2

Instructional message design is the use of learning theories to effectively communicate information using technology. Design is guided by theories including gestalt, cognitive load, multimedia learning, media selection, media attributes, and general communication systems. Our communication designs can be based on a wide variety of technologies or a combination of technologies. Technology in the form of tools and techniques includes, among others, the study and the use of typography, color, illustrations, photographs modeled graphics, augmented reality, animation, video, video games, simulations, and virtual reality. This introduction serves as a brief overview of these theories, tools, and techniques while subsequent chapters …


Chapter 02: Cognitive Load Theory And Instructional Message Design, Elisa L. Shaffer Oct 2022

Chapter 02: Cognitive Load Theory And Instructional Message Design, Elisa L. Shaffer

Instructional Message Design, Volume 2

Cognitive Load Theory’s (CLT) purpose is to aid in the design of messages, instructional and otherwise, so that learning and message retention are more effective. CLT was introduced in 1998 by John Sweller and his colleagues. They used the constructs of three areas of memory, sensory, working, and long-term memory, to develop a theory to address the limited capacity of working memory. Through these efforts, they created the concepts of intrinsic, extraneous , and germane cognitive load and used these concepts to explain how various loads are placed on working memory. The purpose of this chapter is to describe the …


Chapter 03: Multimedia Learning Theory And Instructional Message Design, Miguel Ramlatchan Oct 2022

Chapter 03: Multimedia Learning Theory And Instructional Message Design, Miguel Ramlatchan

Instructional Message Design, Volume 2

Multimedia learning theory describes how the designers of instructional messages, systems and learning environments can optimize learning. The principles and heuristics of multimedia learning theory have application in traditional and online environments, with young and adult learners, in K-12, higher education, military, corporate, government, and informal learning environments. This diversity of application is based on the foundational premise that all learners can independently process auditory and visual information, have limited working memory resources, and require cognitive resources to process new information and to learn. This chapter describes the basic tenets of multimedia learning theory, best practices that can improve our …


Chapter 07. Message Design For Healthcare Simulation, Maria Satre Oct 2022

Chapter 07. Message Design For Healthcare Simulation, Maria Satre

Instructional Message Design, Volume 2

Simulation is a teaching method that motivates and engages learners (Ifenthaler et al. 2020; Martin & Betrus, 2019), can provide better student performance outcomes compared to traditional classroom education (Chernikova et al. 2020; D’Angleo et al., 2014; Di Natale et al., 2020; Gralnick & Levy, 2011; Pellas et al., 2019), and can even replace some real-world learning experiences (Alexander et al., 2015). Instructional designers who develop healthcare simulations should use relevant learning theory and instructional message design to ensure that the simulation is learner-centered and based in evidence-based practice to maximize the potential for the learning experience.


Chapter 08: Designing With Disabilities In Mind, Brittney Heath Oct 2022

Chapter 08: Designing With Disabilities In Mind, Brittney Heath

Instructional Message Design, Volume 2

Instructional message designs are everywhere, and not everyone that interacts with the messages do so with ease. We need to begin thinking about those with disabilities while we are creating our designs to make understanding the importance of each message easier for everyone. Some strategies that can be used are: chunking information, using one main theme, and visual supports. This chapter focuses on a few common disabilities that can easily be accommodated: Autism Spectrum Disorder, Specific Learning Disabilities, and Attention Deficit/Hyperactivity Disorder.


Chapter 06. Instructional Applications Of Augmented And Virtual Reality, Yolanda Montague Oct 2022

Chapter 06. Instructional Applications Of Augmented And Virtual Reality, Yolanda Montague

Instructional Message Design, Volume 2

Virtual and augmented reality are two examples of message design tools in the arsenal of educators that can be employed in order to create relations between content and the real life experiences of students. Virtual reality can take many forms and augmented reality may be an option that provides more relatable hands on experience for learners. As leaders in education are on a continual journey towards more innovative means of teaching, these two choices provide opportunities for educators to be innovative, while maintaining learning as the primary focus. Within the realm of both virtual and augmented reality, there are many …


Chapter 09: Messaging For Performance - Instructional Message Design In Human Performance Technology, Bradley Sanders Oct 2022

Chapter 09: Messaging For Performance - Instructional Message Design In Human Performance Technology, Bradley Sanders

Instructional Message Design, Volume 2

Human performance technology (HPT) is the practice of applying systematic models and methods to uncover the causes of systemic performance issues, particularly within organizations. HPT seeks to improve human performance outcomes by placing an emphasis on the investigation of causal factors outside of training and education deficiencies; only looking for those causes after all factors outside of the individual have been exhausted. In these instances, instructional interventions are chosen to close the identified performance gap and improve performance. This chapter defines HPT as a practice and provides the professional foundation of prominent models and methods used to improve performance. In …


Chapter 13: Web Conferencing Best Practices For K-12 Online Teachers, Melissa Hatfield, Miguel Ramlatchan Oct 2022

Chapter 13: Web Conferencing Best Practices For K-12 Online Teachers, Melissa Hatfield, Miguel Ramlatchan

Instructional Message Design, Volume 2

There is no shortage of online advice on how to use web conferencing applications like Zoom, that allow for real-time audio, video, and content engagement between teachers and students. While much of this advice is based on practitioner experience, a growing number of guides are now based on applied research and theory. This is one of those later guides, presenting best practices based not only on practical experience but on applied research from instructional message design. While not meant to be an all-encompassing treatise on all things Zoom, this chapter does present and encourage the use of Zoom’s functionality to …


Chapter 14: Zoom Conferencing Best Practices For Professional Presentations, Conferences, And Events, Brian Watkins, Miguel Ramlatchan Oct 2022

Chapter 14: Zoom Conferencing Best Practices For Professional Presentations, Conferences, And Events, Brian Watkins, Miguel Ramlatchan

Instructional Message Design, Volume 2

The adoption and diffusion of online web conferencing has allowed for expanded access to professional seminars, workshops and webinars. However, unlike in-person, face-to-face presentations, delivering a Zoom Meeting or Webinar creates a number of new and different concerns and configuration challenges that are not present in an in-person event. This chapter summarizes instructional message design best practices for Zoom conferencing and serves as a guide for how to set up your computing environment, physical location, presentation, and how to keep your audience engaged. This section of our instructional message design book also presents a guide to planning for the delivering …


Chapter 04: Instructional Message Design In Moocs, Marissa A. Jimenez Oct 2022

Chapter 04: Instructional Message Design In Moocs, Marissa A. Jimenez

Instructional Message Design, Volume 2

Massive Open Online Courses (MOOCs) are appealing to higher education institutions, as they consider MOOCs a way to reach a large, varied group of students. With a completion rate of less than 10%, however, institutions struggle to maintain MOOCs (Major, 2016). While there is little to no cost for students to enroll in them, the cost for the institution to develop and maintain MOOCs can be high from a time and resource perspective. Improving student motivation and interaction in MOOCs may impact completion rates. Designers of MOOCs could leverage instructional message design strategies to improve social presence, and as a …


Chapter 10: Game Literacy And Message Design, Jim Shifflett Oct 2022

Chapter 10: Game Literacy And Message Design, Jim Shifflett

Instructional Message Design, Volume 2

The popularity of video games with today’s learners requires that educators and instructional designers develop game literacy , or an understanding of game mechanics and design. The purpose of this chapter is to discuss game literacy within the context of instructional message design and to illustrate how video game designers apply and adapt principles of instructional message design to manage cognitive load through an immersive experience. These techniques include customizing the screen to display only necessary information and signaling changes in gameplay through sound cues and cinematic perspective. Game mechanics that foster germane load include tutorial missions and interface design. …


An Instrumental Case Study Of Confirmative Evaluation In The Continuous Improvement Of Online Remote Leaders’ Work, Chad Lawrence Mclane Aug 2022

An Instrumental Case Study Of Confirmative Evaluation In The Continuous Improvement Of Online Remote Leaders’ Work, Chad Lawrence Mclane

STEMPS Theses & Dissertations

Confirmative evaluation is often noted as an important element of models of Human Performance Technology and Performance Improvement, but there exists confusion around what is and what is not confirmative evaluation. A significant issue limiting the use of confirmative evaluation is the Performance Improvement field’s inability to clearly classify confirmative evaluation in terms of its purpose and scope. Additionally, the performance improvement field lacks sufficient examples of confirmative evaluation in the literature necessary to adequately define confirmative evaluation and demonstrate its use. Without sufficient examples of confirmative evaluation, practitioners of performance improvement are left without a clear path of how …


Active Military Student Persistence In Online Courses At California Community Colleges, Stephanie E. Gernert Aug 2022

Active Military Student Persistence In Online Courses At California Community Colleges, Stephanie E. Gernert

Educational Foundations & Leadership Theses & Dissertations

The diversity of higher education institutions is changing, and more post-traditional students, including those associated with the military, are engaging in higher education. Almost every post-secondary institution in the United States has military students. In 2020, $11.5 billion was spent on over 875,000 eligible military students. Military students often prefer online courses at community colleges due to flexibility around their military career, open-access, and affordability.

Yet, few studies examine active military servicemembers alone and, when research is performed, a lack of thorough data collection exists. Therefore, this study focused on active military students in online education in California Community Colleges. …


Rapid Development Of Advanced Virtual Labs For In-Person And Online Education, Yiyang Li, Pauline Delacruz, Yuzhong Shen Apr 2022

Rapid Development Of Advanced Virtual Labs For In-Person And Online Education, Yiyang Li, Pauline Delacruz, Yuzhong Shen

Modeling, Simulation and Visualization Student Capstone Conference

This abstract discusses methodologies and preliminary findings on rapid development of advanced virtual labs using modeling and simulation for in-person and online education, including rapid generation of virtual environment, integration of state-of-the-art industry leading software tools, advanced software design techniques that enables large scale software reuse, and innovative user interface design that facilitate the configuration and use of virtual labs by instructors and students. The latest design and development of the virtual lab for electronic circuits is presented.


Place-Based Podcasting: From Orality To Electracy In Norfolk, Virginia, Daniel P. Richards, Michael J. Faris (Ed.), Courtney S. Danforth (Ed.), Kyle D. Stedman (Ed.) Jan 2022

Place-Based Podcasting: From Orality To Electracy In Norfolk, Virginia, Daniel P. Richards, Michael J. Faris (Ed.), Courtney S. Danforth (Ed.), Kyle D. Stedman (Ed.)

English Faculty Publications

No abstract provided.


Digital Educational Modules Development For The Career And Technical Cybersecurity Pathways During The Covid-19 Pandemic, Vukica Jovanović, Murat Kuzlu, Otilia Popescu, Petros Katsioloudis, Linda Vahala, Michael Wu, Deborah Marshall, Michael Crespo, Mary Addison Jan 2022

Digital Educational Modules Development For The Career And Technical Cybersecurity Pathways During The Covid-19 Pandemic, Vukica Jovanović, Murat Kuzlu, Otilia Popescu, Petros Katsioloudis, Linda Vahala, Michael Wu, Deborah Marshall, Michael Crespo, Mary Addison

Engineering Technology Faculty Publications

Virtual learning has been used now for several decades, but it has never had a bigger impact on student learning than in the era of the COVID-19 pandemic. Universities and schools faced shutdowns all around the world, and teachers had to adapt rapidly to online mode of instruction. Many educators were faced with a triage approach with no previous experience in distance learning, a lack of resources for professional development, and already existing shortages of current educational modules that could assist them in their day-to-day jobs. This gap was especially evident in areas such as career and technical education (CTE) …


Teaching In The Times Of Pandemic, Mileta Tomovic, Cynthia Tomovic Jan 2022

Teaching In The Times Of Pandemic, Mileta Tomovic, Cynthia Tomovic

Engineering Technology Faculty Publications

The changes in academia are typically slow but very purposeful, they are carefully reviewed and strategically implemented, that is, until unpredictable massive tectonic shifts occur in society. Historically, academia has not experienced major distress on a global scale that would require a fundamental change and adaptation to new set of circumstances, until the world faced COVID-19 pandemic of proportions which caused academia to rapidly adjust to new realities and make major changes. The time frame in which the changes needed to be done, weeks and months, were so short that academia was placed under the significant stress to which it …


A Gamefied Synthetic Environment For Evaluation Of Counter-Disinformation Solutions, Jesse Richman, Lora Pitman, Girish S. Nandakumar Jan 2022

A Gamefied Synthetic Environment For Evaluation Of Counter-Disinformation Solutions, Jesse Richman, Lora Pitman, Girish S. Nandakumar

Political Science & Geography Faculty Publications

This paper presents a simulation-based approach to countering online dis/misinformation. This disruptive technology experiment incorporated a synthetic environment component, based on adapted SIR epidemiological model to evaluate and visualize the effectiveness of suggested solutions to the issue. The participants in the simulation were given a realistic scenario depicting a dis/misinformation threat and were asked to select a number of solutions, described in IoS (Ideas-of-Systems) cards. During the event, the qualitative and quantitative characteristics of the IoS cards, were tested in a synthetic environment (SEN), built after a Susceptible-Infected-Resistant (SIR) model. The participants, divided into teams, presented and justified their dis/misinformation …


Work-In-Progress: Rapid Development Of Advanced Virtual Labs For In-Person And Online Education, Yiyang Li, Yuzhong Shen, Charles Sukenik, Brian Sanders, Pauline Delacruz, Justin Mason Jan 2022

Work-In-Progress: Rapid Development Of Advanced Virtual Labs For In-Person And Online Education, Yiyang Li, Yuzhong Shen, Charles Sukenik, Brian Sanders, Pauline Delacruz, Justin Mason

Electrical & Computer Engineering Faculty Publications

During the closure of K-12 schools and universities thanks to the COVID-19 pandemic, many educators turned to web conferencing tools such as Zoom and WebEx to deliver online lectures. For courses with labs, some teachers provide recorded videos of real labs. Watching recorded lab videos is a passive experience, as the procedures and point of view are fixed, and students do not have any control of the lab and thus miss the opportunity to explore different options, including making mistakes that is important part of the learning process. One approach that holds great potential to enhance laboratory experience for online …


Lessons Learned From Two Teacher Educators: What Covid-19 Can Teach Us About Preparing Elementary Preservice Teachers To Teach The Next Generation Of Students, Min Jung Lee, Jennifer Kidd, Kristie Gutierrez, Elizabeth Langran (Ed.) Jan 2022

Lessons Learned From Two Teacher Educators: What Covid-19 Can Teach Us About Preparing Elementary Preservice Teachers To Teach The Next Generation Of Students, Min Jung Lee, Jennifer Kidd, Kristie Gutierrez, Elizabeth Langran (Ed.)

Teaching & Learning Faculty Publications

Over the last two years, the COVID-19 pandemic has required teacher educators to teach their classes online. Teacher educators now need to reflect on the learning opportunities that the COVID-19 induced shift to online learning has provided. This study shares two teacher educators’ experiences of teaching and supporting preservice teachers (PSTs) as they taught engineering online to elementary students. The two teacher educators noticed (a) positive changes in PSTs’ attitudes and beliefs about technology integration, (b) PSTs’ tendency to select and use of educational technologies, (c) PSTs’ recognition of the importance of online interaction and feedback from K-12 students, (d) …


Practice With Feedback Makes Permanent: Ecoaching Through Online Bug-In-Ear During Clinical Experiences, Annemarie L. Horn, Marcia L. Rock Jan 2022

Practice With Feedback Makes Permanent: Ecoaching Through Online Bug-In-Ear During Clinical Experiences, Annemarie L. Horn, Marcia L. Rock

Communication Disorders & Special Education Faculty Publications

Federal mandates (e.g., Every Student Succeeds Act [ESSA], 2015) require special educators to use evidence-based practices (EBP) when working with K-12 students. However, for this expectation to become a reality, teacher educators must make changes in educator preparation program (EPP) curriculum, policy, coursework, and clinical experiences (Kolb et al., 2018). The need for changes
in EPP clinical experiences has been underscored by the Council for Exceptional Children’s (CEC’s) shift from knowledge to practice-based standards for special educators (CEC, 2020). Real-time performance feedback (PF) delivered via online bug-in-ear (BIE) technology is an EBP (Sinclair, 2020) for coaching and supervising during early, …


A Qualitative Inquiry Of A Three-Month Virtual Practicum Program On Youth With Visual Impairments And Their Coaches, Lauren J. Lieberman, Lindsay E. Ball, Pamela Beach, Melanie Perreault Jan 2022

A Qualitative Inquiry Of A Three-Month Virtual Practicum Program On Youth With Visual Impairments And Their Coaches, Lauren J. Lieberman, Lindsay E. Ball, Pamela Beach, Melanie Perreault

Human Movement Sciences Faculty Publications

Research has shown that the practicum experience for professional preparation students in physical education teacher education programs related to teaching youth with disabilities can improve self-efficacy. It is not currently known if a virtual program can be effective for the professional preparation students or the participants. The objective of this study was to determine the experiences of the participants of a three-month virtual practicum program. In this phenomenological study, thirty youth with visual impairments and 1:1 professional preparation students (coaches) took part in a three-month virtual physical activity program. A total of 11 coaches took part in 2 focus groups, …


Can We Make Our Robot Play Soccer? Influence Of Collaborating With Preservice Teachers And Fifth Graders On Undergraduate Engineering Students' Learning During A Robotic Design Process (Work In Progress), Krishnanand Kaipa, Jennifer Kidd, Julia Noginova, Francisco Cima, Stacie Ringleb, Orlando Ayala, Pilar Pazos, Kristie Gutierrez, Min Jung Lee Jan 2022

Can We Make Our Robot Play Soccer? Influence Of Collaborating With Preservice Teachers And Fifth Graders On Undergraduate Engineering Students' Learning During A Robotic Design Process (Work In Progress), Krishnanand Kaipa, Jennifer Kidd, Julia Noginova, Francisco Cima, Stacie Ringleb, Orlando Ayala, Pilar Pazos, Kristie Gutierrez, Min Jung Lee

Mechanical & Aerospace Engineering Faculty Publications

This work-in-progress paper describes engineering students’ experiences in an NSF-funded project that partnered undergraduate engineering students with pre-service teachers to plan and deliver robotics lessons to fifth graders at a local school. This project aims to address an apparent gap between what is taught in academia and industry’s expectations of engineers to integrate perspectives from outside their field to solve modern societal problems requiring a multidisciplinary approach. Working in small teams over Zoom, participating engineering, education, and fifth grade students designed, built, and coded bio-inspired COVID companion robots. The goal for the engineering students was to build new interprofessional skills, …


Reflections On Creating And Maintaining Supportive Graduate Program Culture Online: Lessons Learned From A Top-Ranked Doctoral Program, Debra A. Major, Kristen D. Eggler, Seterra D. Burleson Jan 2022

Reflections On Creating And Maintaining Supportive Graduate Program Culture Online: Lessons Learned From A Top-Ranked Doctoral Program, Debra A. Major, Kristen D. Eggler, Seterra D. Burleson

Psychology Faculty Publications

We agree with Kraiger et al. (2022) that creating and maintaining a strong and positive culture (p. X) is a primary challenge for developing and maintaining high-quality online industrial-organizational (I-O) graduate programs, especially doctoral programs. To elaborate on this topic and provide initial insights into best practices, we offer an analysis of our experience in translating our program culture, which ranked at the top for culture in a recent survey of I-O graduate programs (Roman et al., 2018), to an online setting in response to the global pandemic. The coauthor reflections represent multiple perspectives, including that of the doctoral program …