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Improving Programming Learners’ Experience Through Interactive Computer Tutor Based Moocs, Ruiqi Shen
Improving Programming Learners’ Experience Through Interactive Computer Tutor Based Moocs, Ruiqi Shen
Dissertations
With the large demand for technology workers all around the world, more people are learning programming. Studies show that human tutoring is the most effective way to learn for novice programmers. However, problems such as the inaccessibility to physical classes, prohibitive costs, and the lack of educators may limit students' opportunities to learn from these resources. Additionally, because programming is a skill requiring continuous practice and immediate feedback, simply listening to lectures may not be sufficient to learn effectively. This increases the inconvenience of learners who use online learning tools such as Massive Open Online Courses (MOOCs).
In recent years, …
Participatory Learning: Measuring Learning And Educational Technology Acceptance, Erick Sanchez Suasnabar
Participatory Learning: Measuring Learning And Educational Technology Acceptance, Erick Sanchez Suasnabar
Dissertations
Participatory Learning (PL) integrates several learning approaches, engaging students throughout the entire assignment process for both online and face-to-face courses. Beyond simply providing a solution, students also craft a problem (problem-based learning), grade each other (peer assessment and feedback), evaluate themselves (self-assessment), and can view others’ work (learning by example). This dissertation research explores the resulting learning effects. Contributions to both educational and Information Systems research include extending an early PL model and experiments that applied the PL approach to examinations, by validating and testing new constructs based on user activity and critical thinking. In addition, the study explores a …
Impact Of User Traversal On Performance Of Stem Learners In Immersive Virtual Environments, Eric W. Nersesian
Impact Of User Traversal On Performance Of Stem Learners In Immersive Virtual Environments, Eric W. Nersesian
Dissertations
The emerging technologies of augmented and virtual reality (AR/VR) may have vast implications to societal communication and representation of information. AR/VR computer interfaces are unique in that they may be placed spatially around the user in three-dimensional (3D) space; this affords new methods of both presentation and user interaction with the target information.
This may be especially impactful in the education of science, technology, engineering, and mathematics (STEM) professionals. Prior research has shown that simulations and visualizations improve the performance of STEM learners compared to live instruction and textbook reading. Yet, research into AR/VR as a learning environment for widespread …