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Full-Text Articles in Education

An Introduction To Service Rifle Shooting, Robert Donoho Dec 2016

An Introduction To Service Rifle Shooting, Robert Donoho

Master of Education in Instructional Design and Technology Plan II Graduate Projects

This project utilized instructional design techniques to develop an online training program to teach gun safety and introduce people to the sport of military rifle shooting, using the AR-15 rifle. The online training course supports the mission of the Civilian Marksmanship Program; to promote marksmanship training and safety to United States citizens. Concerns regarding the efficacy of teaching marksmanship in an online format were identified and addressed. The ADDIE model of instructional design was used to create the three learning modules; Introduction to Service Rifle, the Fundamentals of Marksmanship, and Service Rifle Positions. Participants in the training included U. S. …


A Three-Position Air Rifle Range Officer E-Learning Module, Katherine Harrington Dec 2016

A Three-Position Air Rifle Range Officer E-Learning Module, Katherine Harrington

Master of Education in Instructional Design and Technology Plan II Graduate Projects

This project focused on the rationale and development procedures for a computer-based training module for the purpose of instructing officials on the safe and fair conduct of three-position air rifle competitions. While hundreds of competitions are conducted around the country each year, no training existed for the officials in this specific shooting discipline. This project aimed to establish consistent training so that all competitions are conducted by at least one trained official. The learning module was developed using the analysis, design, development, implementation and evaluation (ADDIE) model of instructional systems design. After the course was developed, data was collected to …


Online Training For Judicial Officers And Court Personnel, Morgan Patten Nov 2016

Online Training For Judicial Officers And Court Personnel, Morgan Patten

Master of Education in Instructional Design and Technology Plan II Graduate Projects

The purpose of this project was to create two online, asynchronous courses: one on domestic violence for judicial officers and one on community supervision of sex offenders for probation and parole officers. These courses will be offered to the court community through the Supreme Court of Ohio Judicial College, which is responsible for providing education to judicial officers, court personnel, and others who serve the judiciary.

These courses were developed in consultation with Supreme Court of Ohio staff, judicial officers, and other subject matter experts. These experts evaluated the courses on at least three occasions and provided substantive feedback. Once …


Web-Based Training Program For New Custom Decoration Apparel Franchisees, Wesley Parsell Jul 2016

Web-Based Training Program For New Custom Decoration Apparel Franchisees, Wesley Parsell

Master of Education in Instructional Design and Technology Plan II Graduate Projects

Effective franchise training is essential in the expansion of a franchised business. With advances in internet connections, web applications and multimedia capabilities, training for new and existing franchisees can now take place online in the form of web-based e-learning. In addition to potentially increasing the overall effectiveness of the franchisee training, web-based training also eliminates some of the challenges of traditional, face-to-face franchise training like travel expenses, time, and the availability of human resources.

The purpose of this project was to develop an asynchronous web-based training program for new or potential franchisees in the custom decorated apparel industry. The ADDIE …


Integrating Twitter Into The Classroom, Toria Felton Apr 2016

Integrating Twitter Into The Classroom, Toria Felton

Master of Education in Instructional Design and Technology Plan II Graduate Projects

The purpose of this project was to research, create, and implement lesson plans that utilized Twitter in the classroom. This project was also used to gauge how students felt about using social media in the classroom. It showed professors how to effectively and easily use the app in the classroom, which helped them to connect with more students and work on a platform that was of interest to many of the students.


Today's Classroom Is Changing. The Living Classroom Concept, Alicia Springer May 2015

Today's Classroom Is Changing. The Living Classroom Concept, Alicia Springer

Master of Education in Instructional Design and Technology Plan II Graduate Projects

The purpose of this project is to research, develop, deliver and evaluate a continuing education unit based on the concept of the living classroom. The unit was designed for Education Managers and other industry experts to present to Architects and Designers (A&D) who are associated with the International Interior Design Association (IIDA) and the American Institute of Architects (AIA).

The trainees were both educated in the role of student and instructor. The overall project goal was to educate those associated with the educational industry and educate them about the learning revolution that is transforming the way we teach and learn …


Curriculum Redesign: The Use Of Learning Design Principles, Jaclyn Kinsey May 2015

Curriculum Redesign: The Use Of Learning Design Principles, Jaclyn Kinsey

Master of Education in Instructional Design and Technology Plan II Graduate Projects

The Ohio Attorney General’s Center for the Future of Forensic Science at Bowling Green State University sought an opportunity to redesign the training curriculum for their researchers and scientists. The first training program to be developed was intended to be a 20-minute, individual e-learning experience, designed to be completed through a web browser. The overall goal of this project was to implement key learning design and user experience design principles to create a more engaging, motivating, and interactive form of training.


Blended Learning Module For Cleveland State University Campus Tour Guides, Cristina Wayton Apr 2015

Blended Learning Module For Cleveland State University Campus Tour Guides, Cristina Wayton

Master of Education in Instructional Design and Technology Plan II Graduate Projects

The purpose of this project was to research and create a blended learning program for the Cleveland State University Campus Tour Guide program. Combining in person training elements, as well as a newly developed 4 module online training program to give more flexibility and increase the interest of the students in the Tour Guide program. The training modules, which were created in Blackboard, allowed students to use their own pace as they navigated through each of the lessons that corresponded with vital information they should know in order to be successful in their jobs.


Bgsu University Admissions System: Campus Training Module, Erin Heilmeier Apr 2015

Bgsu University Admissions System: Campus Training Module, Erin Heilmeier

Master of Education in Instructional Design and Technology Plan II Graduate Projects

The purpose of this project was to create an online training module to acquaint faculty and staff at Bowling Green State University with the University Admissions System and provide them with an overview of the functionality and resources available to them for their recruitment needs. Delivered through the Canvas environment, the course offers flexibility in content delivery through a variety of methods including documents, videos, quizzes and encouragement of self-exploration, in an attempt to accommodate a myriad of learning styles. Upon completion of each section, users should feel empowered to navigate UAS and utilize the data to drive their recruitment …


A Resource Website For Game-Based Learning, Gerald Phillips Apr 2015

A Resource Website For Game-Based Learning, Gerald Phillips

Master of Education in Instructional Design and Technology Plan II Graduate Projects

Motivation is a huge factor in the success of students at all ages, especially in this fast paced technological world we live in. So - what motivates people to learn? Better yet, what, plain and simply, motivates people? Digital and non-digital games have a strong grasp on the attention of people across the world. They provide competition and mental stimulation that many people just cannot find in reality. Games engage players in unique problem solving situations, let them explore and satisfy curiosity, and connect players around the world who otherwise would never meet. Every achievement offers a reward and increase …


The Development Of Photography Training For Recreation And Wellness Marketing, Erica Pax Dec 2014

The Development Of Photography Training For Recreation And Wellness Marketing, Erica Pax

Master of Education in Instructional Design and Technology Plan II Graduate Projects

The Department of Recreation and Wellness marketing office previously did not have a standardized photographic workflow to ensure all marketing student employee photographers consistently capture, edit, name, and store digital image files. As a result, the digital photo library contained digital image files of varying quality that were organized inconsistently. These inconsistencies made it difficult for designers to quickly and efficiently locate adequate image files for use in the creation of promotional items. In addition, a reduction in administrative staff and an increase in workload necessitated that new student employees learn new processes through self-instruction.

The researcher created a photography …


Online Instructor Training For Canvas Learning Management System, Phillip Paskvan, Phillip Michael Paskvan Dec 2014

Online Instructor Training For Canvas Learning Management System, Phillip Paskvan, Phillip Michael Paskvan

Master of Education in Instructional Design and Technology Plan II Graduate Projects

The purpose of this project was to research, develop, deliver and evaluate a module-based training course that would be delivered online within a week’s timeframe to asynchronously train instructors in the use of Canvas learning management system (LMS) in the context of a campus environment with specific LMS use policies, versus the more comprehensive look provided by the Canvas help guides.

This course, Canvas 101 was delivered in the Canvas environment with the trainee in the role of both student and teacher. While the trainees worked in the course as students, they were required to perform ungraded tasks in an …


A Blended Learning Npr Training Module For It Staff, Tracie Henson Dec 2014

A Blended Learning Npr Training Module For It Staff, Tracie Henson

Master of Education in Instructional Design and Technology Plan II Graduate Projects

The problem of the study was that there was a need to provide additional training to employees of the Information Systems (IT) Department of a regional hospital in the utilization of the Non-Procedural Report (NPR) writing function of the hospital’s Healthcare Information Systems (HIS). The current methods of NPR training lacked structure and depth and did not fulfill the needs of the IT staff to be able to focus on the proper actions needed to produce reports. The design and development of the blended learning module Creating Your First NPR Report was created to fill that need and provided an …


Universal Design For Learning At The Toledo Museum Of Art: Mobile Learning Guide, Katie Hatch Jan 2014

Universal Design For Learning At The Toledo Museum Of Art: Mobile Learning Guide, Katie Hatch

Master of Education in Instructional Design and Technology Plan II Graduate Projects

The purpose of this project was to create a mobile learning guide based on Universal Design for Learning (UDL) principles that would help the casual visitor understand and engage with objects or exhibits located in the Toledo Museum of Art’s Classic Court. Adhering to the UDL principles (i.e., providing multiple means of representation, action and expression, and engagement), the guide showcased four artifacts in the gallery. The contents of the mobile learning guide included an orientation to the guide and the four artifacts highlighted within, an introduction to visual literacy, and a chapter for each artifact, containing information organized thematically. …