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Full-Text Articles in Education
Comic Literature And Graphic Novel Uses In History, Literature, Math, And Science, James O. Barbre Iii, Justin Carroll, Joshua Tolbert
Comic Literature And Graphic Novel Uses In History, Literature, Math, And Science, James O. Barbre Iii, Justin Carroll, Joshua Tolbert
SANE journal: Sequential Art Narrative in Education
Graphic novels and comics have a rich history and have long served as a medium for both education and entertainment. Although we live in an increasingly technology-rich era which offers abundant visual stimulation to compete with comics, graphic literature is arguably a more immediate and robust resource than ever before. The following paper highlights specific applications of graphic literature to pedagogical purposes, including implications for the use of comics in teaching history, world languages, English as a new language, science, and mathematics. Across these areas, a wide degree of application exists for teachers, in both K-12 and post-secondary settings. In …
My Family, Their History: Using Exploratory Inquiry & Pragmatic Methods To Learn History, Lowellen Sucgang
My Family, Their History: Using Exploratory Inquiry & Pragmatic Methods To Learn History, Lowellen Sucgang
Capstone Projects and Master's Theses
History education is at a crossroads. The availability of information at our fingertips has the potential to change how the non-historian sees history and the other social sciences. This capstone researched ways the non-historian can utilize the changing face of history education by implementing the pragmatic methods of John Dewey’s education philosophy called instrumentalism. Principal issues discussed include the pros and cons of out-of-classroom history education, utilization of exploratory inquiry for research and the usefulness of primary sources for a historiography. To apply instrumentalism ideals and methods, I created a historiography about my ancestors and how their lives intertwined with …
Who Really Said What? Mobile Historical Situated Documentary As Liminal Learning Space, Owen Gottlieb
Who Really Said What? Mobile Historical Situated Documentary As Liminal Learning Space, Owen Gottlieb
Articles
This article explores the complexities and affordances of historical representation that arose in the process of designing a mobile augmented reality video game for teaching history. The process suggests opportunities to push the historical documentary form in new ways. Specifically, the article addresses the shifting liminal space between historical fiction narrative, and historical interactive documentary narrative. What happens when primary sources, available for examination are placed inside of a historically inspired narrative, one that hews closely to the events, but creates drama through dialogues between player and historical figure? In this relatively new field of interactive historical situated documentary, how …
History Abroad: How Do Denmark And The U.S. Measure Up?, Louis T. Gentilucci
History Abroad: How Do Denmark And The U.S. Measure Up?, Louis T. Gentilucci
Student Publications
By viewing bias itself as a product of history, educators and scholars can understand it better in their own times. By studying the historical path of the United States and Denmark, scholars can see that the nature of history can have subtle but important impacts on common education. Even when educators are aware of potential bias, history itself warps its dissemination.