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Full-Text Articles in Education
“I Was Told There’D Be Homebrew”: Using Open Resources To Build No Cost/Low Cost Ttrpg Events, Nathaniel Bareford
“I Was Told There’D Be Homebrew”: Using Open Resources To Build No Cost/Low Cost Ttrpg Events, Nathaniel Bareford
All Things Open
While tabletop role-playing games (TTRPG) like Dungeons and Dragons 5e are more popular than they have ever been, access barriers still exist for some players hoping to get into the game. The cost of game materials such as rule books, dice, and miniatures (or "minis") can prevent some people from playing. This presentation gives an overview of open resources and low-cost/no-cost materials that librarians, educators, community event planners and others can use to eliminate barriers and welcome all gamers to the table. We will describe how Wizards of the Coast’s open gaming license and System Reference Document, virtual tabletop systems, …
Capitalizing On A Captive Audience: A Collaborative Workshop Connecting Graduate Students To Open Access, Wendy Walker, Catherine Filardi
Capitalizing On A Captive Audience: A Collaborative Workshop Connecting Graduate Students To Open Access, Wendy Walker, Catherine Filardi
All Things Open
The complexities of Open Access can result in uninformed high-stakes decision-making for researchers on the cusp of entering the publishing world. Graduate students need to understand how Open Access influences their research practices, and how to negotiate rights in a complex publishing ecosystem. Here we describe a collaboration between research librarians and writing center professionals that integrates Open Access education into a workshop series on graduate student writing. Specifically, we co-designed a presentation that bridged manuscript preparation (an obvious publication step) with the less-obvious issues surrounding Open Access.